Not sure if openmw bug (fatal error signal 6)
Posted: 02 Jun 2018, 21:05
I have a mod related crash, but I wonder if it could have something to do with my setup (linux fedora 28)
This mod makes the game crash (only mod activated, fresh install).
Game crashes on start, when loading the mod.
here the crash log
openmw.cfg
(I don't know why commented mod lines went to the top)
settings.cfg
(I made a test character without mods, maybe so the game makes the first config file, I dunno)
openmw.log is blank. should I enable it somewhere?
when searching the error code I found a topic about a font issue, but I reinstalled morrowind and the fonts folder looks ok, so no sure that's it.
It's an omwaddon mod, and no one else seems to have this issue.
I put the omwaddon directy in the data folder, same. I tried the alternate start version of the addon. Tried older releases. Nope.
I tried to read the crash log but lack the skills. I'm posting here in the hope a kind soul sees an obvious fix.
[THIS GAME RUNS BEAUTIFULLY ON A LINUX LAPTOP YOU GUYS ARE GODS]
This mod makes the game crash (only mod activated, fresh install).
Game crashes on start, when loading the mod.
here the crash log
openmw.cfg
(I don't know why commented mod lines went to the top)
settings.cfg
(I made a test character without mods, maybe so the game makes the first config file, I dunno)
openmw.log is blank. should I enable it somewhere?
when searching the error code I found a topic about a font issue, but I reinstalled morrowind and the fonts folder looks ok, so no sure that's it.
It's an omwaddon mod, and no one else seems to have this issue.
I put the omwaddon directy in the data folder, same. I tried the alternate start version of the addon. Tried older releases. Nope.
I tried to read the crash log but lack the skills. I'm posting here in the hope a kind soul sees an obvious fix.
[THIS GAME RUNS BEAUTIFULLY ON A LINUX LAPTOP YOU GUYS ARE GODS]