I posted this here in the official BethSoft Forums.
This isn't a glitch I found myself but Hul the Argonian in Balmora got stuck in one of the static mesh floors in v0.40.0. I know you guys are working on 0.42.0 but I saw this in Zaric Zhakaron's OpenMW 0.40.0 play-through and wasn't sure if it was ever reported. So I just wanted to make sure you guys were aware that NPCs getting stuck is still occurring.