Non-existent texture missing
Posted: 14 Dec 2016, 20:56
Herehttp://imgur.com/a/KXHBm is what is happening,
and here is the log
Failed to open image: Resource 'textures/indoril_gm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_c_belt_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_beltcloth_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_c_currais3_exc.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_c_currais2_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_pauldron_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_ua_mail_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_pauldron_cl_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_boot_a_nm.dds' not found
Ive tried turning on auto for normal mapping shaders, searching for the files missing, but the thing is, there are no normalmaps files labeled _nm, they are all _n.
I think it could be Rebirth doing so, and if it was, how could I go in and redirect it to use _n textures? But I'm not sure if that is the esp/esm thrying to utilize that file, so how could I be sure. The reason I think its rebirth is i typed "ori" on the guard and Rebirth came up as the file location.
Thanks
and here is the log
Failed to open image: Resource 'textures/indoril_gm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_c_belt_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_beltcloth_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_c_currais3_exc.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_c_currais2_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_pauldron_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_ua_mail_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_pauldron_cl_nm.dds' not found Failed to open image: Resource 'textures/tx_a_indoril_boot_a_nm.dds' not found
Ive tried turning on auto for normal mapping shaders, searching for the files missing, but the thing is, there are no normalmaps files labeled _nm, they are all _n.
I think it could be Rebirth doing so, and if it was, how could I go in and redirect it to use _n textures? But I'm not sure if that is the esp/esm thrying to utilize that file, so how could I be sure. The reason I think its rebirth is i typed "ori" on the guard and Rebirth came up as the file location.
Thanks