Waiting for Open MW .32, then want to add Rebirth 2.8 mod

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pacific90
Posts: 26
Joined: 31 Aug 2014, 00:16

Waiting for Open MW .32, then want to add Rebirth 2.8 mod

Post by pacific90 » 17 Sep 2014, 03:16

How do I add the mod using Open CS? this is the only mod i want. i got the game working with .31 and the mod, but now it crashed. so this time i want to get it right.

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Zini
Posts: 5537
Joined: 06 Aug 2011, 15:16

Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by Zini » 17 Sep 2014, 08:30

You don't need OpenCS to add a mod. Just tick it in the launcher. If it still crashes in 0.32.0 then that might indicate either a bug in OpenMW (which you should report so we can fix it) or a variation in the data files that we haven't seen yet and that we may be able to adapt to (for which we also need a detailed report of the problem).

pacific90
Posts: 26
Joined: 31 Aug 2014, 00:16

Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by pacific90 » 18 Sep 2014, 02:25

how do you tick it in the launcher?

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Zini
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Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by Zini » 18 Sep 2014, 09:32

Click the box left of the plugin's name on the data file page?

Tinker
Posts: 231
Joined: 06 Mar 2013, 17:35

Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by Tinker » 18 Sep 2014, 10:08

I assume you have actually installed the mod, if not then it will not be in the list to tick. See https://wiki.openmw.org/index.php?title ... stallation for how OpenMW is different to Morrowind.
Arch Linux - rolling release, always up to date, often partly broken.

pacific90
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Joined: 31 Aug 2014, 00:16

Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by pacific90 » 18 Sep 2014, 18:06

How do i Install mods for mac? That wiki page doesn't take to account I don't have any program to open the cfg file.

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Zini
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Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by Zini » 19 Sep 2014, 15:07

Just copy the mod into the data directory. Exactly as you would do with vanilla MW. And the cfg file is just a plain text file.

pacific90
Posts: 26
Joined: 31 Aug 2014, 00:16

Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by pacific90 » 20 Sep 2014, 02:19

where is the data directory? I don't know how I would add a mod normally with vanilla version since Im doing it from a mac.

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Zini
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Joined: 06 Aug 2011, 15:16

Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by Zini » 20 Sep 2014, 08:37

The place where you installed MW to? Alternative you can put the files in the user data directory (better!).

According to our wiki on a mac you can find the user data directory at $HOME/Library/Preferences/openmw/data (you may need to create the data subdirectory first). Just copy the esp/esm files and any assorted resources directories (likes Meshes, Textures and such) in there and you should be good.

pacific90
Posts: 26
Joined: 31 Aug 2014, 00:16

Re: Waiting for Open MW .32, then want to add Rebirth 2.8 mo

Post by pacific90 » 20 Sep 2014, 18:25

I'm not seeing the area for data...

Do I need to go show package contents? Resources?

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