It certainly isn't a speed demon by modern standards, but the 700MHz CPU and 512MB (256MB on early models) of RAM are similar to the first PC I played Morrowind on, which was a 750MHz "Thunderbird" Athlon with 256MB RAM. And Morrowind also ran on the original Xbox, which was a 733MHz machine with just 64MB of RAM, although it certainly wasn't as pretty as the PC version.
However, the Raspberry Pi FAQ compares real world performance to a 300MHz Pentium II, but with graphical power on par with the original Xbox. So maybe it would be a bit too weak for OpenMW, especially in the current unoptimized state, but I wanted to try anyway.
Long story short: I managed to get OpenMW to compile without errors and was able to run omwlauncher, however when I try to actually play this is the error I get:
Code: Select all
ERROR: OGRE EXCEPTION(3:RenderingAPIException): Unexpected failure to determine a GLXFBConfig in GLXWindow::create at /build/ogre-1.8-qV18O7/ogre-1.8-1.8.0+dfsg1/RenderSystems/GL/src/GLX/OgreGLXWindow.cpp (line 304)