Setting it up to build with Visual Studio 2010: The release build works as expected and just fine, debug build though has some runtime errors.
Firstly I get a bunch of assertion failures in Nif::NIFFile::getString(size_t length) where it tries to read in a 0 length string. I test for that but then I get a crash later from what looks like a null pointer in an assignment to MWWorld::ContainerStoreIterator.
Without wasting too much time, I think most people are developing on linux, and since the release build works properly, I just want to know if there's anyone working on windows with a good debug build, and if it's just me failing?