Dehardcode weapon types behaviour

Everything about development and the OpenMW source code.
User avatar
Posts: 1875
Joined: 26 Nov 2015, 03:25

Re: Dehardcode weapon types behaviour

Post by AnyOldName3 » 03 Feb 2019, 17:25

For now, until we can extend the ESM format, I'd have thought a regular, non-fallback setting in either openmw.cfg or settings.cfg would be the best approach. Zini should probably be asked when he returns.
AnyOldName3, Master of Shadows

Post Reply