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Re: Native Animated Containers and Graphics Herbalism support

Posted: 29 Jan 2019, 20:35
by lysol
Ravenwing wrote:
29 Jan 2019, 16:03
My only opinion on the nexus mod is that perhaps we should make it even more obvious that you require a nightly for now with a link to the nightlies.
Hmm, but unless I'm mistaken, this change isn't even a PR yet, so right now you have to build and compile his custom branch..?

Well, unless you mean the animated containers mod?

Re: Native Animated Containers and Graphics Herbalism support

Posted: 29 Jan 2019, 21:09
by psi29a
You mean this one that was merged in?
https://github.com/OpenMW/openmw/pull/2053

Re: Native Animated Containers and Graphics Herbalism support

Posted: 29 Jan 2019, 21:33
by AnyOldName3
No. There's a branch linked a few posts ago in this very thread.