Black textures as hit faders appear as transparent.
Posted: 12 Feb 2018, 01:53
Hi,
I am trying to change the hitfader texture for my game.
I can edit the texture from MW in gimp, and I can make it any color I want (tried green and blue). I can make it gray too. But, if it is black, it just appears as totally see through in game.
Any suggestions how to get around this? Think it is a matter of how the texture is saved, or is this something to conquer through source? I've been hunting for MyGui things to change around.
Appreciate any leads,
Thank you
I am trying to change the hitfader texture for my game.
I can edit the texture from MW in gimp, and I can make it any color I want (tried green and blue). I can make it gray too. But, if it is black, it just appears as totally see through in game.
Any suggestions how to get around this? Think it is a matter of how the texture is saved, or is this something to conquer through source? I've been hunting for MyGui things to change around.
Appreciate any leads,
Thank you