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AI: steering algorithms

Posted: 24 Aug 2017, 19:48
by akortunov
Hello.
Dis anyone ever tried to implement a some kind of steering behaviour in OpenMW?

Some additional links:
https://github.com/libgdx/gdx-ai/wiki/S ... -Behaviors
https://gamedevelopment.tutsplus.com/se ... edev-12732

Can we use a steering to improve collision avoidance and followers behaviour?