[Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

For new and upcoming OpenMW branches and ports; move fast and break things!
Post Reply
MasterParadox
Posts: 28
Joined: 16 Mar 2021, 06:08

[Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by MasterParadox »

I have installed Morrowind and OpenMicrowave nightly.
OMW should be configured correctly but when I try to launch the game I get the error in the title.
My tablet is a Sony Xperia Tab Z4.
Any help is appreciated.

Edit: Had to untick Morrowind_Invalidation.bsa

The log:
[02:13:04.746 I] Loading config file: /storage/emulated/0/omw_nightly/config/openmw.cfg
[02:13:04.747 I] Loading config file: /data/user/0/is.xyz.omw_nightly/files/config/openmw.cfg
[02:13:04.761 I] OpenMW version 0.47.0
[02:13:04.761 I] Using default (English) font encoding.
[02:13:04.762 I] OSG version: 3.6.5
[02:13:04.763 I] SDL version: 2.0.12
[02:13:04.763 I] Loading settings file: /data/user/0/is.xyz.omw_nightly/files/config/settings-default.cfg
[02:13:04.806 W] Warning: GraphicsContext::WindowingSystemInterfaces::getWindowingSystemInterface() failed, no interfaces available.
[02:13:04.816 I] Adding BSA archive /storage/emulated/0/Morrowind/Data Files/Morrowind.bsa
[02:13:04.922 I] Adding BSA archive /storage/emulated/0/Morrowind/Data Files/Tribunal.bsa
[02:13:04.936 I] Adding BSA archive /storage/emulated/0/Morrowind/Data Files/Bloodmoon.bsa
[02:13:04.966 I] Adding BSA archive /storage/emulated/0/Morrowind/Data Files/Morrowind - Invalidation.bsa
[02:13:10.688 E] Error: basic_string
Last edited by MasterParadox on 17 Mar 2021, 22:52, edited 1 time in total.
User avatar
psi29a
Posts: 5356
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by psi29a »

I'm more worried about your ability to get a graphics context. That will ruin your day...
User avatar
AnyOldName3
Posts: 2668
Joined: 26 Nov 2015, 03:25

Re: [Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by AnyOldName3 »

For future reference, don't edit your posts for this kind of thing. It makes it harder for people to see you've replied, and also hides your post and returns it to the back of the moderation queue until a human reviews it again. Spammers sometimes post something reasonable to get it through moderation and edit in a dodgy link.
User avatar
psi29a
Posts: 5356
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by psi29a »

MasterParadox wrote: 17 Mar 2021, 00:10 Edit: Had to untick Morrowind_Invalidation.bsa
What is that and do you still get the same errors including the context warning?
User avatar
AnyOldName3
Posts: 2668
Joined: 26 Nov 2015, 03:25

Re: [Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by AnyOldName3 »

Invalidation BSAs are how you used to have to trick some of the older BGS games into loading loose files. I didn't think they were necessary for Morrowind, though. If it existed, it should have been an empty BSA.
MasterParadox
Posts: 28
Joined: 16 Mar 2021, 06:08

Re: [Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by MasterParadox »

Sorry about replying so late. I didn't know there more replies than the first one.

My edit was not a reply to psi29a whose reply was pretty pointless. Seemed more of a joke.
My edit was just to mark my post as solved and nothing more.
But I can put my edits in replies instead if you prefer,

@psi: MA runs fine now. I haven't noticed any more problems not related to the old graphics in this game.
User avatar
AnyOldName3
Posts: 2668
Joined: 26 Nov 2015, 03:25

Re: [Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by AnyOldName3 »

Unless the Android port is logging error messages when everything's working normally, messages about failing to get a graphics context will doom OpenMW and it won't start at all. What Psi was saying was that what you were doing was roughly analogous to asking how to get a stain out of your carpet when your house was on fire - you had a much more pressing problem that you should have fixed first.

As everything's working, though, I'm guessing that it's just that the android port's logging nonsense.
MasterParadox
Posts: 28
Joined: 16 Mar 2021, 06:08

Re: [Solved]OpenMW Fatal error: Basic string CTD on OpenMicrowave

Post by MasterParadox »

I see, sorry for not understanding.

There is no errors at all now. I just complained a little about the old school graphics and animations.
This game is very old after all.
Post Reply