Installing mods on Android

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rsgvcgycbtefevabtx
Posts: 2
Joined: 15 Apr 2020, 21:09

Installing mods on Android

Post by rsgvcgycbtefevabtx »

I previously had android Morrowind up and running with mods but recently had to get a new phone and couldn't get the info off the old phone. I'm trying to re-set up Morrowind and I'm running into issues getting OpenMW to recognize mods. I swear it was pretty simplistic and easy to do before, I've been browsing the forums and googling and it seems like you just need edit the openmw.cfg with the data path name and then if there's an esp for example the content name under that. I can't get OpenMW to recognize mods though. Here's what my openmw.cfg has in it currently.

# This is the user openmw.cfg. Feel free to modify it as you wish.

data=storage/emulated/0/Morrowind/Mods
content=Better Bodies.esp

If I drop the Better Bodies.esp into the Data Files folder then it's recognized and I can select it under the Mods menu within OpenMW, but if I try to do it this way I can't get it to work. I've tried various formats, etc such as /storage and surrounding by quotes "storage/emulated/0/Morrowind/Mods". I feel like I'm making a very simple stupid error, haaaalp please.
sandy0099
Posts: 21
Joined: 21 Apr 2019, 12:43

Re: Installing mods on Android

Post by sandy0099 »

yes the .esp go to the data file folder. you only need to put in the openmw.cfg is data="path to the folder that contain the meshes and texture for the added mod".
mine goes like
# This is the user openmw.cfg. Feel free to modify it as you wish.

data="/sdcard/app/MODSdata/P4P"
data="/sdcard/app/MODSdata/MOP/00 Core"
data="/sdcard/app/MODSdata/MOP/01 Fixed Vanilla Textures"
data="/sdcard/app/MODSdata/MOP/02 Lake Fjalding Anti-Suck"
data="/sdcard/app/MODSdata/ProjectAtlas/00 Core"
data="/sdcard/app/MODSdata/betterheads2"
verify this by looking at the log file after you open the the game once. this is part of my openmw.log:
Loading settings file: /data/user/0/is.xyz.omw_nightly/files/config/settings-default.cfg
Loading settings file: /storage/emulated/0/omw_nightly/config/settings.cfg
Adding BSA archive /storage/emulated/0/app/Data Files/Morrowind.bsa
Adding BSA archive /storage/emulated/0/app/Data Files/Tribunal.bsa
Adding BSA archive /storage/emulated/0/app/Data Files/Bloodmoon.bsa
Adding data directory /sdcard/app/MODSdata/resources/vfs
Adding data directory /storage/emulated/0/app/Data Files
Adding data directory /sdcard/app/MODSdata/P4P
Adding data directory /sdcard/app/MODSdata/MOP/00 Core
Adding data directory /sdcard/app/MODSdata/MOP/01 Fixed Vanilla Textures
Adding data directory /sdcard/app/MODSdata/MOP/02 Lake Fjalding Anti-Suck
Adding data directory /sdcard/app/MODSdata/ProjectAtlas/00 Core
Adding data directory /sdcard/app/MODSdata/betterheads2
rsgvcgycbtefevabtx
Posts: 2
Joined: 15 Apr 2020, 21:09

Re: Installing mods on Android

Post by rsgvcgycbtefevabtx »

Cool that worked.

data=""

So, can you just no longer use

content=
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