For new and upcoming OpenMW branches and ports; move fast and break things!
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salvalie
- Posts: 10
- Joined: 15 Feb 2019, 17:31
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by salvalie » 13 Sep 2019, 04:12
This is my test guys.
Advices
1 compile open scenograph because the default one on the repo havent opengl enabled
2 use the rpi4 flags because raspbian gcc has retrocompatilibily with rpi1..or use another gcc from other distro.
3 update mesa, but dont install it on your system... use a home prefix and just preload the libgl lib, because it creates some troubles installing it on the system... it will break your system and put you on software renderer.
https://youtu.be/uXyjlZFEJuY
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salvalie
- Posts: 10
- Joined: 15 Feb 2019, 17:31
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by salvalie » 13 Sep 2019, 14:25
The atomic thing tha you see on that error its related to retrocompatibility with armv6 rpi1, not openscenograph. Hope you achieve it to compioe! Set the rpi4 flags on cmake!
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silentthief
- Posts: 441
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
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by silentthief » 13 Sep 2019, 14:46
We have another user who was compiling on Pi4, and they got it working.
Perhaps this thread can help?
viewtopic.php?f=8&t=6134
ST the hopeful helper
100% not a dev, but I know a little about Linux, MW, and scripting. I try to help. LMK if you have any questions.
Current MW quote: "I don't recall using teleportation. Yet there I was. Alone. Naked."
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langest
- Posts: 9
- Joined: 28 Jul 2019, 21:34
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by langest » 21 Jan 2020, 21:48
salvalie wrote: ↑13 Sep 2019, 14:25
The atomic thing tha you see on that error its related to retrocompatibility with armv6 rpi1, not openscenograph. Hope you achieve it to compioe! Set the rpi4 flags on cmake!
Thanks, I'll give it another try.
I'll update if I get any results.
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langest
- Posts: 9
- Joined: 28 Jul 2019, 21:34
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by langest » 21 Jan 2020, 23:04
The RPi4 compile flags did the trick. Now it compiled successfully. I won't have time to test if it runs today though. More updates will come if I make progress.