Porting OpenMW to iOS possible?
Posted: 06 Mar 2019, 01:18
Hello,
I stumbled upon this project a few days ago, after I saw proof of concepts of the project running Skyrim and Fallout games. So after being excited by these things, I began to do some research into this engine and what platforms it supports currently, and to my surprise I saw it supported the 3 major OSs (which means I can run this on my macOS machine) and on top of that, it supported Android. However, on further research, I saw there currently wasn't any support for iOS as of yet (given the circumstances this is unfortunate for me because I only have an iOS device over an android one because the UI is much better ), so I was wondering if any developer here could give me insight as to if this project was portable to iOS (as me personally being the phone gamer I am, I would personally love to see Skyrim and Fallout on my phone at a few taps away).
Thanks in advance.
I stumbled upon this project a few days ago, after I saw proof of concepts of the project running Skyrim and Fallout games. So after being excited by these things, I began to do some research into this engine and what platforms it supports currently, and to my surprise I saw it supported the 3 major OSs (which means I can run this on my macOS machine) and on top of that, it supported Android. However, on further research, I saw there currently wasn't any support for iOS as of yet (given the circumstances this is unfortunate for me because I only have an iOS device over an android one because the UI is much better ), so I was wondering if any developer here could give me insight as to if this project was portable to iOS (as me personally being the phone gamer I am, I would personally love to see Skyrim and Fallout on my phone at a few taps away).
Thanks in advance.