Android part 2

For new and upcoming OpenMW branches and ports; move fast and break things!
nodisknofun
Posts: 5
Joined: 07 Apr 2018, 01:01

Re: Android part 2

Post by nodisknofun » 09 Apr 2019, 08:55

Hey,

is it possible to build a version whioch uses OpenGL instead of GLES?
I own a Shield TV which does fully support OpenGL 4

darkbasic
Posts: 104
Joined: 18 Apr 2016, 15:45
Contact:

Re: Android part 2

Post by darkbasic » 09 Apr 2019, 12:06

Why do you want to use OpenGL instead of GLES? Doesn't your tv support GLES?

Keyren
Posts: 1
Joined: 09 Apr 2019, 13:46

Re: Android part 2

Post by Keyren » 09 Apr 2019, 13:55

Hi there is a way to play this on android with italian patches? I've gog version, i've downloaded the patch online and patched the game on pc all works fine, i've copied the morrow folder with new files, the game start normally, but in english. So can i modify something for play in italian?
Thanks

User avatar
AnyOldName3
Posts: 1945
Joined: 26 Nov 2015, 03:25

Re: Android part 2

Post by AnyOldName3 » 09 Apr 2019, 16:53

darkbasic wrote:
09 Apr 2019, 12:06
Why do you want to use OpenGL instead of GLES? Doesn't your tv support GLES?
Lots of the Android-specific bugs are due to the OpenGL-to-GLES translation system we're using. In theory, switching to regular OpenGL (if available) would immediately fix those issues.
AnyOldName3, Master of Shadows

xyzz
Posts: 156
Joined: 14 Jan 2018, 22:25

Re: Android part 2

Post by xyzz » 09 Apr 2019, 21:03

nodisknofun wrote:
09 Apr 2019, 08:55
Hey,

is it possible to build a version whioch uses OpenGL instead of GLES?
I own a Shield TV which does fully support OpenGL 4
It's possible of course, but since nvidia devices are the only ones which support opengl, and nvidia has seemingly given up on android, it does not seem to me to be a worthwhile time investment.

reddragon72
Posts: 58
Joined: 06 Apr 2019, 20:11

Re: Android part 2

Post by reddragon72 » 10 Apr 2019, 16:00

This may have gotten lost on the last page due to my screw up with the picture so I am posting it here to see if there is a fix or a bug to report.

Thanks that worked great! Set it to 2.0 and all is good.

Now I started messing with the water. OGL2 and water reflection all on.

I see this.

Image

User avatar
sandstranger
Posts: 438
Joined: 19 May 2014, 19:53
Location: Oblivion

Re: Android part 2

Post by sandstranger » 10 Apr 2019, 16:03

AnyOldName3 wrote:
09 Apr 2019, 16:53
darkbasic wrote:
09 Apr 2019, 12:06
Why do you want to use OpenGL instead of GLES? Doesn't your tv support GLES?
Lots of the Android-specific bugs are due to the OpenGL-to-GLES translation system we're using. In theory, switching to regular OpenGL (if available) would immediately fix those issues.
A lot of android devices supports vulkan now.
https://github.com/vsg-dev/VulkanSceneGraphPrototype
And now osg prototype, with using vulkan, is available.

User avatar
AnyOldName3
Posts: 1945
Joined: 26 Nov 2015, 03:25

Re: Android part 2

Post by AnyOldName3 » 10 Apr 2019, 16:15

VulkanSceneGraph isn't close to being ready yet and is still missing a lot of stuff that OSG has. As well as that, while it's intended to be roughly similar to OSG when it's done, it's not going to be a trivial replacement - a lot of OpenMW will need rewriting in order to be compatible. It'll be a similar amount of work to the switch from OGRE3D to OSG, although some aspects should be a bit simpler as some design choices are going to be more similar than OSG and OGRE are.

It's also not going to be a magic bullet for all Android issues, either. Typically, Vulkan drivers on Android are even buggier than their GLES counterparts, even though part of the design philosophy of Vulkan was that it should be much easier to write conformant drivers.
AnyOldName3, Master of Shadows

radek816
Posts: 5
Joined: 10 Apr 2019, 16:43

Can't move

Post by radek816 » 10 Apr 2019, 18:02

Hi, so I've got this problem with Morrowind on Android. The left on-screen joystick doesn't work so I can't move my character. The joystick doesn't seem to be mapped correctly as when I try to change the "forward" button to some other key it works. Please help!

reddragon72
Posts: 58
Joined: 06 Apr 2019, 20:11

Re: Can't move

Post by reddragon72 » 10 Apr 2019, 22:09

radek816 wrote:
10 Apr 2019, 18:02
Hi, so I've got this problem with Morrowind on Android. The left on-screen joystick doesn't work so I can't move my character. The joystick doesn't seem to be mapped correctly as when I try to change the "forward" button to some other key it works. Please help!
Are you using a nightly build?

If so roll back the release from here. https://github.com/xyzz/openmw-android/releases

There are also some posts in here viewtopic.php?f=47&t=5626 that talk about that issue but I believe it was nightly builds that caused the issue.

Post Reply