Android part 2

For new and upcoming OpenMW branches and ports; move fast and break things!
pulion
Posts: 40
Joined: 26 Dec 2018, 07:45

Re: Android part 2

Post by pulion »

Sisah wrote: 02 Aug 2020, 10:06 Here is another build plus some shader changes.
New settings
Spoiler: Show
http://www.mediafire.com/file/x83m8kgsm ... 2.zip/file
thanks for working on new apk!!!
Sisah
Posts: 70
Joined: 07 May 2019, 14:06

Re: Android part 2

Post by Sisah »

Better shaders, tere were some errors if per pixel lighting was disabled, and some more. This is better.
https://www.mediafire.com/file/drokwc3q ... d.zip/file
Sisah
Posts: 70
Joined: 07 May 2019, 14:06

Re: Android part 2

Post by Sisah »

And here is new .apk, it support grass animation.
Should be enabled with
Spoiler: Show
http://www.mediafire.com/file/c3sjmlyha ... w.zip/file

Edit: oops wrong archive.
xyzz
Posts: 156
Joined: 14 Jan 2018, 22:25

Re: Android part 2

Post by xyzz »

https://github.com/xyzz/openmw-android/ ... 36-nightly
- Updated dependencies
- Updated OpenMW to 0abcb54f51ec4a3979039b2e94ccdc5aa57920ec (0.46 release)

This is not updating to the newest OpenMW version but rather to the 0.46 stable release; the goal here is to ensure the version is stable enough before pushing an update to the Google Play stable version.
Destroyer5150
Posts: 19
Joined: 30 May 2019, 11:15

Re: Android part 2

Post by Destroyer5150 »

.
Last edited by Destroyer5150 on 06 May 2021, 03:13, edited 1 time in total.
User avatar
AnyOldName3
Posts: 2668
Joined: 26 Nov 2015, 03:25

Re: Android part 2

Post by AnyOldName3 »

Upstream OpenMW doesn't support any of the later games yet. When it eventually does, there won't be any particular extra work for Android.
Destroyer5150
Posts: 19
Joined: 30 May 2019, 11:15

Re: Android part 2

Post by Destroyer5150 »

.
Last edited by Destroyer5150 on 06 May 2021, 03:12, edited 1 time in total.
User avatar
Allanon41
Posts: 15
Joined: 27 Apr 2020, 19:26

Re: Android part 2

Post by Allanon41 »

Wait, OMW can play fallout 3 too?! What other games? I'm assuming Morrowind and Fallout 3 use the same engine? Will it eventually work on mobile?
User avatar
AnyOldName3
Posts: 2668
Joined: 26 Nov 2015, 03:25

Re: Android part 2

Post by AnyOldName3 »

I literally just said that it doesn't yet.
User avatar
Allanon41
Posts: 15
Joined: 27 Apr 2020, 19:26

Re: Android part 2

Post by Allanon41 »

The key word is "yet". So as I was commenting this program can run Fallout 3. What others?
Post Reply