If you look at the github you can see he's been working on it in chunks, about a month or so apart, so please be patient. Keep in mind that the android port has very low priority, with much to do, meaning that there is plenty of opportunities to contribute, so if you'd like to speed up the development of the port you are free to submit your own fixes. If you have some experience I'm sure Xyzz would be willing to point you in the direction of some low hanging fruit.
Android part 2
Re: Android part 2
Re: Android part 2
how to increase cache size in the settings-default.cfg file? I change, but after launching the apk, the default settings return.
Re: Android part 2
The crashes aren't caused by the Android port, but by engine issues present within the core OpenMW project. I've filled bugs for some of them on gitlab however I do not have time to work on fixing them in the near future.
Re: Android part 2
can you build the apk by changing the max nav mesh tiles cache size = 268435456 to 512 Mb or 1 Gb? Maybe this will to some extent prevent crashes on non-standard builds of the game.
Re: Android part 2
You can change it yourself in the settings file (settings.cfg, not settings-default.cfg).
Re: Android part 2
is it enough to specify "max nav mesh tiles cache size = 1073741824", or is it necessary to create a partition in the setting file?xyzz wrote: ↑07 Feb 2019, 17:24You can change it yourself in the settings file (settings.cfg, not settings-default.cfg).
Re: Android part 2
You need to put it under [Navigator]pulion wrote: ↑07 Feb 2019, 23:37is it enough to specify "max nav mesh tiles cache size = 1073741824", or is it necessary to create a partition in the setting file?xyzz wrote: ↑07 Feb 2019, 17:24You can change it yourself in the settings file (settings.cfg, not settings-default.cfg).
Re: Android part 2
Hi,
first of all thanks for this project. It is amazing!
I have only one tinny problem, when hiding the controls - because I use a Bluetooth controller - the mouse vanishes as well and does
not reappear when needed for a menu.
I playing with the latest release from: https://github.com/xyzz/openmw-android/releases (2019-01-12) on a Samsung S7.
first of all thanks for this project. It is amazing!
I have only one tinny problem, when hiding the controls - because I use a Bluetooth controller - the mouse vanishes as well and does
not reappear when needed for a menu.
I playing with the latest release from: https://github.com/xyzz/openmw-android/releases (2019-01-12) on a Samsung S7.
Re: Android part 2
I've published a new release over at github. The changelog is:
(NB: I forgot to update openmw this time, will do it in the next one)- Updated bullet to 2.88
- Patched a lot of OpenMW & upstream osg code to get rid of data races reported by tsan