OpenMw for android
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OpenMw for android
Hi all, where I can download openMW for android? Sandstranger delete download links
Re: OpenMw for android
Sandstranger give up the port on android of OpenMW.
In9 month he doesn't manage to create a working version and was not even close to it so he gave up.
He send his last openmw android build to raevol but it's still very far to be able to run even the start of a playthrought.
But if you are willing to take back the portage, i'm sure that there will be no problem for you to have the source
In9 month he doesn't manage to create a working version and was not even close to it so he gave up.
He send his last openmw android build to raevol but it's still very far to be able to run even the start of a playthrought.
But if you are willing to take back the portage, i'm sure that there will be no problem for you to have the source
- psi29a
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Re: OpenMw for android
All his work is here:
https://github.com/OpenMW/eclipse-project
Feel free to build it yourself, all the instructions are there to do so.
It does run, but it requires ARMv7 arch, at least 1GiB of RAM and OpenGL ES2 support needs to be supported. Not all Android devices have good driver support, so performance and graphics will depend heavily on how well the OpenGL stack is supported on the device. So either a high-end mobile or a recent tablet might work.
That being said, if anyone wants to help Sandstranger... please do. He hasn't abandoned it, he is just stuck at the moment.
The development thread is here:
viewtopic.php?f=2&t=2511
If you would like to help, please go here.
Now the disclaimer:
We, OpenMW, will not distribute any builds (apk/whatever) of the android port until we have non-Morrowind content we can demo. Any builds you find are not supported by OpenMW.
https://github.com/OpenMW/eclipse-project
Feel free to build it yourself, all the instructions are there to do so.
It does run, but it requires ARMv7 arch, at least 1GiB of RAM and OpenGL ES2 support needs to be supported. Not all Android devices have good driver support, so performance and graphics will depend heavily on how well the OpenGL stack is supported on the device. So either a high-end mobile or a recent tablet might work.
That being said, if anyone wants to help Sandstranger... please do. He hasn't abandoned it, he is just stuck at the moment.
The development thread is here:
viewtopic.php?f=2&t=2511
If you would like to help, please go here.
Now the disclaimer:
We, OpenMW, will not distribute any builds (apk/whatever) of the android port until we have non-Morrowind content we can demo. Any builds you find are not supported by OpenMW.
- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: OpenMw for android
adw
Last edited by sandstranger on 18 Jan 2018, 15:52, edited 1 time in total.
Re: OpenMw for android
It's like it came directly from a lawyer.psi29a wrote: Now the disclaimer:
We, OpenMW, will not distribute any builds (apk/whatever) of the android port until we have non-Morrowind content we can demo. Any builds you find are not supported by OpenMW.
Re: OpenMw for android
The APK download of 0.32 is down, but still mentioned under downloads, seems a bit incongruent to me. Thank you sandstranger for your hard work!
- lgromanowski
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Re: OpenMw for android
Hi,greetasdf wrote:The APK download of 0.32 is down, but still mentioned under downloads, seems a bit incongruent to me. Thank you sandstranger for your hard work!
please try again, downloading apk v0.32 shoud work now - there was a problem with file permissions.
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- Posts: 5
- Joined: 17 Dec 2014, 22:10
Re: OpenMw for android
I can't find it where download it ?
- lgromanowski
- Site Admin
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- sandstranger
- Posts: 438
- Joined: 19 May 2014, 19:53
- Location: Oblivion
Re: OpenMw for android
daw
Last edited by sandstranger on 18 Jan 2018, 15:52, edited 1 time in total.