Morrowind Comes Alive?

Everything having to do with OpenMW's TES3MP branch.
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Seldalore
Posts: 36
Joined: 09 Sep 2017, 08:40
Location: Pelagiad

Morrowind Comes Alive?

Post by Seldalore »

Hi,

Does anyone know how compatible Morrowind Comes Alive is with multiplayer? I've used MCA with standard OpenMW and have had no issues. I am aware of the whole dialog issue where you select options at gamestart, but if that were bypassed, would it function correctly, or would the scripts simply cause too much trouble for the server?
Last edited by Seldalore on 24 Mar 2019, 01:06, edited 1 time in total.
davidcernat
Posts: 256
Joined: 19 Jul 2016, 01:02

Re: Morrowind Comes Alive?

Post by davidcernat »

Why don't you try it out and report back? There are thousands and thousands of mods out there, and we're not going to get very far with threads that just ask whether specific ones work.
Seldalore
Posts: 36
Joined: 09 Sep 2017, 08:40
Location: Pelagiad

Re: Morrowind Comes Alive?

Post by Seldalore »

I'm asking because there may already be an answer to that question.

Edit:
Never mind, I'm testing it. I don't see a difference, even after selecting menu options. ;)
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