I'm having trouble getting the shaders to work.
I copied the glsl shader files into the openmw-tes3mp/TES3MP/resources/shaders folder, overwriting some of the files there.
Water is now black (guess I gotta revert that) and I'm not getting any lighting effects at all.
I've done the requiredDataFiles.json, but that's only for lighting fix ESP anyway so shouldn't be an issue.
Shaders are working on openmw.
Has anyone else had any luck?
Everything having to do with OpenMW's TES3MP branch.
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