"You know those thousands of years of history are just imaginary, right? That never actually happened ..." Right, because this game is imaginary, it never actually happened... Thats why we spend hour after hour playing it and countless hours modding it... Because it doesnt actually exist... That "imaginary history" is vastly responsible for this "imaginary game" to have every last circumstance occur exactly the way it did...Time4Tea wrote: ↑28 Feb 2020, 23:09You know those thousands of years of history are just imaginary, right? That never actually happened ...RounIcarus wrote: ↑28 Feb 2020, 22:12 So how does the game come first when there are thousands of years of history and tales of far away lands.
Presumably, because they wanted to flesh out the backstory of the setting by describing some far-off places that it was never intended for the player to actually visit? For the same reason they would come up with the afore-mentioned thousand year history, even though the player would never start at year zero and play through all of it? I'm not sure what point you are trying to make - there is no reason why background about distant places or historical events couldn't be added or expanded after the release of the original game.RounIcarus wrote: ↑28 Feb 2020, 22:12 Tell me, why would Akavir be mentioned at all if for six games, you never go there... You never see races from there... Its a whole continent with its own peoples and history. Why make that a part of canon if you never intended to make a game out of it?
From the Wikipedia article about the development of Elder Scrolls: Arena:
Yep, seems like they gave some serious forethought to the canonical fantasy setting planning right there. However, it's all grown into something vibrant and wonderful, through being expanded and built on by some very creative people through the later games.Although the team had dropped all arena combat from the end game, because all the material had already been printed up with the title, the game went to market as The Elder Scrolls: Arena. The team came up with a lore-friendly explanation for this, being because the Empire of Tamriel was so violent, it had been nicknamed the Arena. It was Lakshman who came up with the idea of "The Elder Scrolls", and though, in the words of Peterson, "I don't think he knew what the hell it meant any more than we did", the words eventually came to mean "Tamriel's mystical tomes of knowledge that told of its past, present, and future." The game's initial voice-over was changed in response, beginning: "It has been foretold in the Elder Scrolls ..."
Why are you only talking about Arena? Were here talking about Morrowind... The basis for your whole argument about Morrowind is that Arena blah blah blah... You take things away from the central point because you are a tactical liar... I know that political tactic myself, distract from the main point so you can win a distracted argument... I know what you are doing...
https://en.uesp.net/wiki/Morrowind:Five ... _Wulfharth This was a book in Morrowind, It mentions Alduin... Its the backstory for SKYRIM released WAY BACK WHEN MORROWIND WAS! They already knew what was going to happen because the original story tellers had already thought things through... You keep pointing at things that dont matter. Frankly, why are you even here? I am here to talk about mods, and all you want to do is flame the thread... Why dont all you trolls take your nonsense out of here?