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Automate or Expedite Normal Map Conversion

Posted: 27 Nov 2019, 17:33
by Magicaldave
Hey guys, I made a big long post here thinking I might have found something not mentioned in Lysol's Normal Map guide but as I was putting it all together I realized I was only doing half of what was required, causing weird issues with Environment Maps left over in Mesh files.

SO instead: I have hundreds of meshes I need to convert in preparation to (re)launch a TES3MP server for myself and friends. It's a slow and arduous process. What is the quickest way to do it, and are there any tools that help to automate the process? At this point I'm just doing a TON of clicking around in Explorer + NifSkope.

Re: Automate or Expedite Normal Map Conversion

Posted: 27 Nov 2019, 22:28
by AnyOldName3
There are at least two Python scripts that do it automatically floating around the internet. I don't have links.

Re: Automate or Expedite Normal Map Conversion

Posted: 02 Dec 2019, 23:44
by bmw
Here's the link to one of the scripts: https://gist.github.com/jrivany/0665e26 ... b8f93cc07a
Be advised that pyffi (required by the script) is broken on python 3.7 and newer at the moment.

Re: Automate or Expedite Normal Map Conversion

Posted: 09 Dec 2019, 11:08
by Magicaldave
Oh my gosh, thank you guys so much for this. I ended up giving up on it eventually as I decided finding the affected mods after mass renaming the _n.dds files was way too much work. Much, much love.