Automate or Expedite Normal Map Conversion
Posted: 27 Nov 2019, 17:33
Hey guys, I made a big long post here thinking I might have found something not mentioned in Lysol's Normal Map guide but as I was putting it all together I realized I was only doing half of what was required, causing weird issues with Environment Maps left over in Mesh files.
SO instead: I have hundreds of meshes I need to convert in preparation to (re)launch a TES3MP server for myself and friends. It's a slow and arduous process. What is the quickest way to do it, and are there any tools that help to automate the process? At this point I'm just doing a TON of clicking around in Explorer + NifSkope.
SO instead: I have hundreds of meshes I need to convert in preparation to (re)launch a TES3MP server for myself and friends. It's a slow and arduous process. What is the quickest way to do it, and are there any tools that help to automate the process? At this point I'm just doing a TON of clicking around in Explorer + NifSkope.