I have been trying to get this particular mod to work in OpenMW and it seems to recognize it as a valid plugin. I did install the required dependent mod and everything seemed to go smoothly. However the weapon model does not seem to work. It shows that infamous ! missing mesh placeholder instead.
I opened it in the OpenMW CS and it also shows the same thing when I preview it. In NifSkope it shows that the textures have been embedded in the model which should not be a problem since I have gotten that to show up just fine in game before. But for some reason this one will not work. It works in the regular engine just fine though.
I am not sure if this is a bug with the engine or something else.
Plugin file: https://mega.nz/#!VI9xUACT!N7mbcWbaiRcH ... z2TOmAExYk
Had to post as a secure download link since I am getting an HTTP Error when trying to attach it to this post.
AK-47 mod with unreadable NIF model
Re: AK-47 mod with unreadable NIF model
You can try to use this mod, it works fine. As about your meshes, they have unsupported NiPalette nodes. IIRC, osg::Image does not have a proper support for palette images.
Re: AK-47 mod with unreadable NIF model
Yeah, that other mod is what I am using right now. This one is a bit more detailed which is why I am trying to get it to work. I think there might be a few other mods that use the same type of NiPalette nodes which means that they probably will not work either right?
So exactly which nodes are not supported?
So exactly which nodes are not supported?
- psi29a
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Re: AK-47 mod with unreadable NIF model
It is an OSG problem, it doesn't support that kind of image. There are issues being tracked about it:
https://gitlab.com/OpenMW/openmw/issues/3668
https://gitlab.com/OpenMW/openmw/issues/4882
https://gitlab.com/OpenMW/openmw/issues/3668
https://gitlab.com/OpenMW/openmw/issues/4882