Learn about OpenMW mod compatibility, check for problematic mods, discuss issues, and give us feedback about your experience with modded OpenMW.
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Howdy! I recently decided to install MGSO onto OpenMW (By placing the texture and mesh files into OpenMW) and upon startup I noticed some really shiny rocks. It seems that this problem is nothing new, so I figured I'd see if there is any solution before I call it quits. Also, I'm trying to utilize a water retexture included inside MGEXE however, I can't seem to get it to work (but oddly enough, the sky effects work nicely). Anyways, help would be appreciated!