He did, at least, post this note at the top of the page for his Water Life mod: "NOTE: OpenMW is NOT YET compatible with this mod and I don't use/support OpenMW so don't ask."Last advice. I'm tired repeating the same thing on each of my mods threads here. IMO OpenMW should be made compatible with Morrowind.exe, not the reverse. Next user commenting on making my mods compatible with OpenMW will be banned from my mods on Nexus.
His attitude, not to mention his rudeness, is a shame, because I consider his mods to be some of the best that the community has to offer, and I told him so. I'm really missing the ambiance that Water Life brought to the coastal regions of the game. What do we know about what is keeping these mods from functioning. Do they depend on quirks in the original engine which cannot, or will not, be replicated in OpenMW? Or is this something that will happen eventually (apparently without Abot's help)?