Resource Folders and Case Sensitivity

Learn about OpenMW mod compatibility, check for problematic mods, discuss issues, and give us feedback about your experience with modded OpenMW.
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nonbeing
Posts: 3
Joined: 14 Jun 2017, 03:02

Resource Folders and Case Sensitivity

Post by nonbeing » 15 Jun 2017, 03:49

I'm currently in the process of setting up mods for the first time, specifically going through each mod folder to ensure that .esp's and resource folders are on the top level. I've noticed that several resource folders are in all lower case (e.g. "fonts" or "textures") whereas the mod installation guide on the wiki and the original "/Morrowind/Data Files" have these with the first letter capitalized ("Fonts", "Textures") Presumably this is because those mod devs were assuming users would be using windows. But it occurred to me that this might be a problem on linux.

Does this mean that us linux users need to go and manually rename each resource folder to match the original capitalization, or have the openmw devs already accounted for this issue?

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AnyOldName3
Posts: 779
Joined: 26 Nov 2015, 03:25

Re: Resource Folders and Case Sensitivity

Post by AnyOldName3 » 15 Jun 2017, 04:57

OpenMW's mod loading system treats paths as case-insensitive, so you're fine as you are.
AnyOldName3, Master of Shadows

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