Creatures XI
Posted: 24 Mar 2017, 13:16
Hi,
I wanted to ask a question about the mod "Creatures XI" by PirateLord.
It's listed on the wiki as issue-free but I noticed some strange behaviour with some creatures : the Greater Imp & Gargoyle.
They're practically invulnerable All my spells go right through them, attacks never, ever hit, even my summons (Clannfear, Fire Atronach etc) can't damage it.
The only way to damage it is having a high enough reflect % and let it casts spells at me - hoping it will kill itself (never works tho...) Also, it seems to follow endlessly around the map so can't outrun it either.
I'm wondering if I can just remove those from the .esp file with the openmw-cs tool ? Or would that break the mod ?
I wanted to ask a question about the mod "Creatures XI" by PirateLord.
It's listed on the wiki as issue-free but I noticed some strange behaviour with some creatures : the Greater Imp & Gargoyle.
They're practically invulnerable All my spells go right through them, attacks never, ever hit, even my summons (Clannfear, Fire Atronach etc) can't damage it.
The only way to damage it is having a high enough reflect % and let it casts spells at me - hoping it will kill itself (never works tho...) Also, it seems to follow endlessly around the map so can't outrun it either.
I'm wondering if I can just remove those from the .esp file with the openmw-cs tool ? Or would that break the mod ?