NPC Doubling on Mod Upgrade

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GameEnder
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Joined: 19 Jul 2014, 05:08

Re: NPC Doubling on Mod Upgrade

Post by GameEnder » 23 Dec 2016, 02:58

Jyby wrote:This won't make it into 0.41.0 unfortunately. But perhaps v0.41.1, i.e. maybe we can release a minor version at some point in the near future.

What OS are you running? Perhaps a developer can make a special build for you at some point.
I am on Windows. Has the fix already been merged? I could grab the nightly build next time it is built.

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MiroslavR
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Re: NPC Doubling on Mod Upgrade

Post by MiroslavR » 23 Dec 2016, 03:53

GameEnder wrote:Has the fix already been merged?
No, not yet. It's under review.

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AnyOldName3
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Re: NPC Doubling on Mod Upgrade

Post by AnyOldName3 » 23 Dec 2016, 03:55

I'm not sure if we actually have nightlies, but if you ask Ace (the guy who makes our Windows packages) he'll probably make you one. If not, then it's not the hardest thing to get OpenMW to build on your own system (again, thanks to Ace, as he's created a build script).
AnyOldName3, Master of Shadows

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GameEnder
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Re: NPC Doubling on Mod Upgrade

Post by GameEnder » 23 Dec 2016, 04:01

AnyOldName3 wrote:I'm not sure if we actually have nightlies, but if you ask Ace (the guy who makes our Windows packages) he'll probably make you one. If not, then it's not the hardest thing to get OpenMW to build on your own system (again, thanks to Ace, as he's created a build script).
There used to be Nightlies here. Don't think they are currently working though. It seems to have stopped updating before the switch in version number change to 0.41.

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Capostrophic
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Re: NPC Doubling on Mod Upgrade

Post by Capostrophic » 23 Dec 2016, 12:32

But erm, they're working.

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MiroslavR
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Re: NPC Doubling on Mod Upgrade

Post by MiroslavR » 29 Dec 2016, 14:29

The fix is now in master.

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Amenophis
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Location: Fortaleza - Ceará - Brasil

Re: NPC Doubling on Mod Upgrade

Post by Amenophis » 29 Dec 2016, 16:29

I think some issues still happening after upgrading from old mods. Attached pics and 2 saves: one from TR 16.09.1 and another after upgrading to 16.12 and with the doubling fix.
As you can see in this cell (Firewatch Palace, guild of mages) you found a missing door to the exterior(Pic 0) and some serious errors with the NPCs:
1 – After upgrading a ramdom character share the place with Gindaman (pic 1)
2 – TR 16.12 still has only Gindaman – Pic after a clean start (pic 2)
3 – Vaneris Theneria after a clean start (pic 3)
4 - After upgrading Vaneris turned into someone else (pic 4)
Attachments
Pix.7z
Some pics to show the issues
(6.36 MiB) Downloaded 41 times
SAVED WITH OLD TR_16_09_1.omwsave.7z
Original save with TR 16.09.1
(5.64 MiB) Downloaded 57 times
SAVED AFTER UPGRADING TO TR 16.12.omwsave.7z
After upgrading with the Doubling Fix
(4.42 MiB) Downloaded 36 times
My fixes and tweaks on vanilla and modded quests for Morrowind.
http://www.nexusmods.com/morrowind/mods/43107/?

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GameEnder
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Re: NPC Doubling on Mod Upgrade

Post by GameEnder » 31 Dec 2016, 18:08

I loaded up the save I showing earlier and the fix is defiantly working. I am getting no more NPC doubling in TR. I am not getting any results similar to Amenophis. Not really sure what is going on there.

Now to test if Morrowind Rebirth works after upgrade...

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