would like to report that the freezes had gotten worst, at first the game was freezing in seconds, not enough to make the game unplayable, but now, the game is freezing every 2 to 3 seconds, and each freeze is 25 seconds long, making the game unplayable.
Code: Select all
Installing crash catcher
Loading config file: /home/xxxx/.config/openmw/openmw.cfg... done.
Loading config file: /etc/openmw/openmw.cfg... done.
OpenMW version 0.37.0
Using default (English) font encoding.
Loading settings file: /etc/openmw/settings-default.cfg
Loading settings file: /home/xxxx/.config/openmw/settings.cfg
Adding BSA archive /home/xxxx/OpenMW Data Files/data files/morrowind.bsa
Adding BSA archive /home/xxxx/OpenMW Data Files/data files/tribunal.bsa
Adding BSA archive /home/xxxx/OpenMW Data Files/data files/bloodmoon.bsa
Adding data directory /home/xxxx/OpenMW Data Files/data files
Adding data directory /home/xxxx/OpenMW Data Files/Ald Velothi Boat Service/
Adding data directory /home/xxxx/OpenMW Data Files/Ambient Town Sounds/
Adding data directory /home/xxxx/OpenMW Data Files/Animated Main Menu Replacer HDish/
Adding data directory /home/xxxx/OpenMW Data Files/Balmora_Trader/
Adding data directory /home/xxxx/OpenMW Data Files/balmorauversion20/
Adding data directory /home/xxxx/OpenMW Data Files/Better_Clothes/
Adding data directory /home/xxxx/OpenMW Data Files/Better Dialogue Font/
Adding data directory /home/xxxx/OpenMW Data Files/Better Morrowind Armor/
Adding data directory /home/xxxx/OpenMW Data Files/Better Robes/
Adding data directory /home/xxxx/OpenMW Data Files/BetterSounds/
Adding data directory /home/xxxx/OpenMW Data Files/Caius' Basement/
Adding data directory /home/xxxx/OpenMW Data Files/Clean Hunters rifle v.1/
Adding data directory /home/xxxx/OpenMW Data Files/Combat_Angle_Adjustment/
Adding data directory /home/xxxx/OpenMW Data Files/Concept Art Ghostfence Replacer/
Adding data directory /home/xxxx/OpenMW Data Files/Darknut's Creature Texture/
Adding data directory /home/xxxx/OpenMW Data Files/Darknut's Little Weapons Mod/
Adding data directory /home/xxxx/OpenMW Data Files/Darknut's MW Armor Textures/
Adding data directory /home/xxxx/OpenMW Data Files/DB_Attack_Mod_Add-On_v3/
Adding data directory /home/xxxx/OpenMW Data Files/HD Concept-art splash screen/
Adding data directory /home/xxxx/OpenMW Data Files/Journal and scroll BG replacement/
Adding data directory /home/xxxx/OpenMW Data Files/Magic Diversity/
Adding data directory /home/xxxx/OpenMW Data Files/mixed_textures_v1.1/
Adding data directory /home/xxxx/OpenMW Data Files/MoreBetterClothes/
Adding data directory /home/xxxx/OpenMW Data Files/More Realistic Dweemer Armor/
Adding data directory /home/xxxx/OpenMW Data Files/Morrowind Code Patch Showcase/
Adding data directory /home/xxxx/OpenMW Data Files/Morrowind Patch v1.6.6_beta/
Adding data directory /home/xxxx/OpenMW Data Files/MRM/
Adding data directory /home/xxxx/OpenMW Data Files/MW_Rebirth_-_Soundtrack_-_Rich_Douglas/
Adding data directory /home/xxxx/OpenMW Data Files/Nightelf108/
Adding data directory /home/xxxx/OpenMW Data Files/PortableBedrollv11/
Adding data directory /home/xxxx/OpenMW Data Files/Robert's bodies/
Adding data directory /home/xxxx/OpenMW Data Files/Septimus' Septims/
Adding data directory /home/xxxx/OpenMW Data Files/Seyda Neen Boat Service/
Adding data directory /home/xxxx/OpenMW Data Files/Skyrim UI Overhaul/
Adding data directory /home/xxxx/OpenMW Data Files/Waterfalls Retexture/
Adding data directory /home/xxxx/OpenMW Data Files/Westly's Pluginless Head snd Hair Replacer_Complete/
Adding data directory /home/xxxx/OpenMW Data Files/KS_Julan_Ashlander_Companion_2.02/
Adding data directory /home/xxxx/OpenMW Data Files/Morrowind Comes Alive/
Adding data directory /home/xxxx/.local/share/openmw/data
Sound output: OpenAL
Sound decoder: FFmpeg
Enumerated output devices:
Built-in Audio Analog Stereo
Opened "Built-in Audio Analog Stereo"
Failed to open video: Resource 'video/bethesda logo.bik' not found
Loading content file morrowind.esm
Loading content file adamantiumarmor.esp
Loading content file areaeffectarrows.esp
Loading content file tribunal.esm
Loading content file bloodmoon.esm
Loading content file ebq_artifact.esp
Loading content file entertainers.esp
Loading content file lefemmarmor.esp
Loading content file master_index.esp
Loading content file siege at firemoth.esp
Loading content file Ald Velothi Transport.esp
Loading content file Balmora_Trader_v_2.0.esp
Loading content file balmorauversion2.0.ESP
Loading content file Better Clothes_v1.1.esp
Loading content file Better Morrowind Armor.esp
Loading content file Better Robes.ESP
Loading content file Better_Sounds.esp
Loading content file Caius' Basement.esp
Loading content file Clean Hunters rifle v.1.esp
Loading content file Clean Combat Angle Adjustment.esp
Loading content file Magic Diversity NO SOUND.ESP
Loading content file More Better Clothes.ESP
Loading content file Morrowind Code Patch Showcase.esp
Loading content file Morrowind Patch v1.6.6_beta.esm
Loading content file DB_Attack_Mod3.esp
Loading content file MRM.esm
Loading content file MRM_PuzzleCanal_Fix.esp
Loading content file NightelfBB108.esp
Loading content file Portable Bedroll.esp
Loading content file Robert's Bodies.ESP
Loading content file Seyda Neen Transport.esp
Loading content file TownSounds.esp
Loading content file KS_Julan_Ashlander Companion_2.0.esp
Loading content file KS_Julan_MRM_Patch_1.0.ESP
Loading content file JulanOMWpatch.omwaddon
Loading content file MCA.esm
Playing Music/Special/morrowind title.mp3
Failed to open video: Resource 'video/mw_logo.bik' not found
Failed to open video: Resource 'video/mw_credits.bik' not found
Failed to open video: Resource 'video/mw_credits.bik' not found
Changing to interior
Loading cell Vos, Vos Chapel
Warning: texture layer 4 is in use but empty in meshes/b/b_n_dark elf_f_hair_07.nif
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
warning line 10, column 26 (script_bedrollplace_t)
Names for script script_beddrollplace_t do not match
warning line 39, column 32 (playsound)
stray explicit reference (ignoring it)
warning line 3, column 25 (CellChanged)
stray explicit reference (ignoring it)
warning line 67, column 25 (CellChanged)
stray explicit reference (ignoring it)
warning line 36, column 27 (GetInterior)
stray explicit reference (ignoring it)
warning line 53, column 31 (GetInterior)
stray explicit reference (ignoring it)
warning line 94, column 25 (GetInterior)
stray explicit reference (ignoring it)
Playing music/explore/mx_explore_7.mp3
Unloading cell
Loading cell 10, 13
Loading cell 10, 14
Loading cell 10, 15
NiTexturingProperty::DecalTexture in meshes/b/b_n_dark elf_m_head_03.nif not currently used.
Loading cell 11, 13
Loading cell 11, 14
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
Loading cell 11, 15
Loading cell 12, 13
NiTexturingProperty::DecalTexture in meshes/b/b_n_dark elf_m_head_09.nif not currently used.
Loading cell 12, 14
Loading cell 12, 15
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
Changing to interior
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Unloading cell
Loading cell Vos, Varo Tradehouse
NiTexturingProperty::DecalTexture in meshes/b/b_n_dark elf_m_head_02.nif not currently used.
NiTexturingProperty::DecalTexture in meshes/b/b_n_dark elf_m_head_04.nif not currently used.
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_drunk0x2.nif (referenced by meshes\xanim_drunk0x2.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_drunk0x2.nif (referenced by meshes\xanim_drunk0x2.kf)
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
AiFollow: player, 0, 0, 0, 0
Unloading cell
Loading cell 11, 12
Loading cell 11, 13
Loading cell 11, 14
Loading cell 12, 12
Loading cell 12, 13
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_johnny4.nif (referenced by meshes\xanim_johnny4.kf)
Loading cell 12, 14
Loading cell 13, 12
Loading cell 13, 13
Loading cell 13, 14
AiFollow: player, 0, 0, 0, 0
Playing music/explore/5 lost in the wild - richdouglas.mp3
AiFollow: player, 0, 0, 0, 0
Unloading cell
Unloading cell
Unloading cell
Loading cell 11, 15
Loading cell 12, 15
Loading cell 13, 15
AiFollow: player, 0, 0, 0, 0
Unloading cell
Unloading cell
Unloading cell
Loading cell 10, 13
Loading cell 10, 14
Loading cell 10, 15
Playing music/explore/12 balmora sunrise - richdouglas.mp3
Unloading cell
Unloading cell
Unloading cell
Loading cell 10, 16
Loading cell 11, 16
addAnimSource: can't find bone 'bip01 l toe0' in meshes\xanim_synda4.nif (referenced by meshes\xanim_synda4.kf)
addAnimSource: can't find bone 'bip01 r toe0' in meshes\xanim_synda4.nif (referenced by meshes\xanim_synda4.kf)
Loading cell 12, 16
Unloading cell
Unloading cell
Unloading cell
Loading cell 10, 17
Loading cell 11, 17
Loading cell 12, 17
AiFollow: player, 0, 0, 0, 0
Playing music/explore/5 lost in the wild - richdouglas.mp3
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
Playing music/explore/mx_explore_5.mp3
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
Unloading cell
Unloading cell
Unloading cell
Loading cell 9, 15
Loading cell 9, 16
Loading cell 9, 17
AiFollow: player, 0, 0, 0, 0
AiFollow: player, 0, 0, 0, 0
Unloading cell
Unloading cell
Unloading cell
Loading cell 9, 14
Loading cell 10, 14
Loading cell 11, 14
Playing music/battle/14 futile retreat - richdouglas.mp3
Unhandled controller NiKeyframeController on node 25 in meshes/ark/m/shockcast.nif
Warning: texture layer 4 is in use but empty in meshes/ark/m/shockcast.nif
Unhandled controller NiKeyframeController on node 2 in meshes/ark/m/shockshield.nif
Unhandled controller NiKeyframeController on node 10 in meshes/ark/m/shockshield.nif
Unhandled controller NiKeyframeController on node 18 in meshes/ark/m/shockshield.nif
Unhandled controller NiKeyframeController on node 26 in meshes/ark/m/shockshield.nif
Unhandled controller NiKeyframeController on node 34 in meshes/ark/m/shockshield.nif
Warning: texture layer 4 is in use but empty in meshes/ark/m/shockshield.nif
Playing music/battle/mw battle 8.mp3
Playing music/battle/6 molag amur - richdouglas.mp3
Playing music/battle/8 no fear - richdouglas.mp3
Playing music/battle/6 molag amur - richdouglas.mp3
Playing music/explore/15 nerevarine invocation - reborn remix - richdouglas.mp3
Changed setting: [Video] resolution y = 843
Updating settings file: "/home/xxxx/.config/openmw/settings.cfg"
Quitting peacefully.