After finding that note in uesp wiki several years ago, I immediately used console to COE to that cell and saw nothing unusual.https://en.uesp.net/wiki/Morrowind:Grazelands#Notes wrote: There is an area in the Grazelands where creatures are set to spawn with a 3D scale of 2.00, meaning that they will appear at double their usual size, resulting in "giant enemies". The area is on a hill northwest of Nerano Ancestral Tomb. Specifically, cell (8, 14), coordinates 66842, 120248, 2236.
A few days ago I decided to try out 0.47 and noticed swamplings and scamplings (added by "MW advanced" mod I think) now were much smaller then me instead of normal size.
I re-checked the grazelands area and did encounter a giant winged twilight !
While it may be a small change , to me it feels like a giant step towards OpenmW 1.0 (pun intended) .
I can't find the related issue, commit or Merge Request , but want to thank whoever solved this for improving an already great engine even further.