ESP/ESM format description or library to edit?
Posted: 14 Apr 2019, 12:01
As the subject line suggest, is there an accurate description of the ESM/ESP file format for Oblivion?
Otherwise, even better is there any usable lib to easily parse and modify those files programmatically? I have a little idea I would like to implement.
I am aware that this project is directed at TES3, but perhaps anyone can help.
Otherwise, even better is there any usable lib to easily parse and modify those files programmatically? I have a little idea I would like to implement.
I am aware that this project is directed at TES3, but perhaps anyone can help.