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OpenTESArena 0.9.0 Released!
Posted: 01 Apr 2019, 05:25
by afritz1
Hello, it's been a while since I posted a release here. The highlights of 0.9.0 are distant land, sky, and space rendering, and being able to enter and exit palaces. I hope you enjoy it!
https://www.youtube.com/watch?v=erflKPFAIOU
Re: OpenTESArena 0.9.0 Released!
Posted: 01 Apr 2019, 08:20
by CMAugust
Great progress! The retro visuals are very charming, honestly.
Re: OpenTESArena 0.9.0 Released!
Posted: 01 Apr 2019, 09:44
by Atahualpa
Not an April Fool? Really not? ... Hooray! Congrats, afritz1. Always nice to see your project progress.
Re: OpenTESArena 0.9.0 Released!
Posted: 01 Apr 2019, 17:16
by afritz1
Atahualpa wrote: ↑01 Apr 2019, 09:44Not an April Fool? Really not?
Reverse-reverse psychology. "There's a release? Wait, no there's not. Wait, yes there is". I knew the risks of posting it today, but I said on Twitter that I would try to get it released before April (which I did -- it was still March 31st where I am
)
Re: OpenTESArena 0.9.0 Released!
Posted: 01 Apr 2019, 21:33
by raevol
Awesome!! Keep it up!
Re: OpenTESArena 0.9.0 Released!
Posted: 02 Apr 2019, 11:38
by Atahualpa
afritz1 wrote: ↑01 Apr 2019, 17:16
Atahualpa wrote: ↑01 Apr 2019, 09:44Not an April Fool? Really not?
Reverse-reverse psychology. "There's a release? Wait, no there's not. Wait, yes there is". I knew the risks of posting it today, but I said on Twitter that I would try to get it released before April (which I did -- it was still March 31st where I am
)
Fair enough. Although I considered reverse-reverse-reverse psychology for a moment.
Re: OpenTESArena 0.9.0 Released!
Posted: 06 Apr 2019, 20:44
by afritz1
By the way, just upgraded to C++17. Maybe OpenMW can do the same. I know there's been talk for a while.
Re: OpenTESArena 0.9.0 Released!
Posted: 06 Apr 2019, 21:11
by psi29a
Our CIs have to catch up first.
Re: OpenTESArena 0.9.0 Released!
Posted: 08 Apr 2019, 17:01
by AnyOldName3
Do we even do C++ 14 yet?
Re: OpenTESArena 0.9.0 Released!
Posted: 08 Apr 2019, 17:08
by Capostrophic
I think the plan was to move to C++14 once Trusty is killed off.