Enchanting formula in OpenMW is wrong?

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Enchanting formula in OpenMW is wrong?

Post by kuyondo » 31 Mar 2019, 04:59

Mod author made an interesting discovery and states that its a mistake.
It turns out that the OpenMW team made the same mistake as far as the enchanting success rate goes as a lot of other mod authors, and incorporated that mistake into their engine (The mistake being that you get the success multiplier changed by this mod by dividing 7.5 by fEnchantmentSuccessMult, which is 3 by default, when in reality in the vanilla Morrowind engine you actually get it by using 0.83 * fEnchantentSuccessMult)

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Re: Enchanting formula in OpenMW is wrong?

Post by raevol » 31 Mar 2019, 05:14

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