OpenMW without time pause in menu
Posted: 06 Nov 2017, 23:03
Hi all,
Just for fun I have prepared a branch in my OpenMW fork on github which disables pause in menu (inventory and main menu at least).
After playing I think this change is for gamers who like hardcore as much as possible.
Now you cannot calmly drink potions or select appreciate spell -- you will not have a time for such things during fight (or maybe during rest)!
If you are interested -- merge https://github.com/thegriglat/openmw/tr ... top_in_gui into your OpenMW source, build and enjoy.
P.S.: please use it "AS IS". I don't tested compatibility with Morrowind scripts but only rendering and menu should be affected.
Just for fun I have prepared a branch in my OpenMW fork on github which disables pause in menu (inventory and main menu at least).
After playing I think this change is for gamers who like hardcore as much as possible.
Now you cannot calmly drink potions or select appreciate spell -- you will not have a time for such things during fight (or maybe during rest)!
If you are interested -- merge https://github.com/thegriglat/openmw/tr ... top_in_gui into your OpenMW source, build and enjoy.
P.S.: please use it "AS IS". I don't tested compatibility with Morrowind scripts but only rendering and menu should be affected.