List of (other) FOSS game engine replacement projects

Not about OpenMW? Just about Morrowind in general? Have some random babble? Kindly direct it here.
clort
Posts: 14
Joined: 25 May 2019, 06:18

Re: List of (other) FOSS game engine replacement projects

Post by clort »

Gothic. Yes. Reallly. Finally.
https://github.com/Try/OpenGothic/
acatlady
Posts: 8
Joined: 28 Jun 2021, 22:18

Re: List of (other) FOSS game engine replacement projects

Post by acatlady »

Since nobody's mentioned it yet, Open Blades of Exile:

https://github.com/calref/cboe

The classic open-sourced engine with bugfixes is still available in the legacy-win32 branch, but the master branch is completely revamped, using Boost and SFML. It's still pretty buggy (esp. on Linux), but yeah.
Schala
Posts: 3
Joined: 01 Sep 2021, 07:10

Re: List of (other) FOSS game engine replacement projects

Post by Schala »

Been researching and documenting Descent 3 for a while now. The first two games were open sourced, but never the 3rd installment, which uses a newer, different engine. I think the biggest hurdle I have with doing my own game engine rewrite of it, even though I believe I have the skills and feel confident after studying OpenMW's code, is if Interplay would sicc the lawyers on me, even if the rewrite would require the user purchase the game for its data files.

I would love to make a "D3X" open source Descent 3 game engine. It would make for good resume material and modernise one of my beloved childhood games.
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psi29a
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Re: List of (other) FOSS game engine replacement projects

Post by psi29a »

If you clean-room reverse engineer, you should be okay. Just need to figure out how to load the assets and go from there to recreate the engine. Sounds cool though, I liked Descent and I think Godot would actually be a good engine for this. You wouldn't need to care about OSG or VSG in your implementation.
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