Re: Better NPC dialogue - flag previously heard topics; no need to click "Continue"
Posted: 11 Jun 2019, 20:39
Agreed. I can't remember which mods, but I'm quite sure I've played some of them that do exactly this. This isn't something that should be done engine-side. I think Rise of House Telvanni and/or some of the LGNPC modules may do this?claudekennilol wrote: ↑11 Jun 2019, 20:18It may be feasible but shouldn't be done. I can't think of any offhand, but I'm sure there are mods that have "back and forth" style of conversation between the PC and NPC where you're just clicking your response--auto-accepting single responses in this case would put a giant wall of dialog on the screen at all at once and kill any semblance of a conversation.