Rain collision

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duduric
Posts: 1
Joined: 27 Dec 2014, 16:35

Rain collision

Post by duduric »

Could we have it by default? It's something that always made me cringe in Morrowind. :lol:
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sjek
Posts: 442
Joined: 22 Nov 2014, 10:51

Re: Rain collision

Post by sjek »

basically yes, would be very welcome at least but depends on possible complications on this time

viewtopic.php?f=38&t=2516&p=28279 <---- 0.33 suggestions using physics, terrain notice and depth field for distance recipitation

terrain noticing could need some extra terrain modeling viewtopic.php?f=3&t=1607 and thinking the architecture. still last how to make those vogels and such in ogre :)

vanilla engine has static noticing proplem which i'm not sure if it's solved in openmw already. MCP included this to the game that you can have balcony blocking the rain but can't include the other one due to engine limitations?

betshoft forums got post which hard to find atm about trying to do cave with hole in the roof to pass rain in. they kinda drifted to try it out maybe with particle system as somebody had been able to mod one to game.
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TorbenC
Posts: 146
Joined: 26 Aug 2012, 23:13

Re: Rain collision

Post by TorbenC »

sjek wrote:betshoft forums got post which hard to find atm about trying to do cave with hole in the roof to pass rain in. they kinda drifted to try it out maybe with particle system as somebody had been able to mod one to game.
That doesn't sound to hard honestly... Wouldn't you just set the interior to act like exterior and require the user to install MCP with rain collision?
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sjek
Posts: 442
Joined: 22 Nov 2014, 10:51

Re: Rain collision

Post by sjek »

some others in that time unsaid features which interiors have versus exteriors ?
one way would be to mod one big flat rock above the cave and leave the hole open.
don't remember which way MCP code / MW engine went althought vague one that it notices the inside of meshes as a fix so the meshes with only surfaces doesn't work leaving it rain anyway inside with only walls.

but last issue was anyway that there should be no raining inside tent then went under the hole which would work with that big rock again...... something missing... there was one trying to mod inside rivers for morroblion..
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Netchythenetch
Posts: 48
Joined: 19 Dec 2014, 16:44

Re: Rain collision

Post by Netchythenetch »

Sorry for being a post Necromancer :D I was wondering, are there any news concerning this feature?
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Atahualpa
Posts: 1176
Joined: 09 Feb 2016, 20:03

Re: Rain collision

Post by Atahualpa »

Nothing but a recent discussion about that topic: Stop rain/snow from falling through pieces of environment?
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