First-person camera independent of body

Feedback on past, current, and future development.
User avatar
WeirdSexy
Posts: 611
Joined: 15 Sep 2011, 18:50
Location: USA

Re: First-person camera independent of body

Post by WeirdSexy » 17 Jun 2013, 17:24

Greendogo wrote:I thought this was going to be a request for a machinima assist tool for moving the camera away from the body.
Free flying camera would be sweet as well.

User avatar
Markelius
Posts: 58
Joined: 19 Mar 2013, 09:13

Re: First-person camera independent of body

Post by Markelius » 18 Jun 2013, 06:04

WeirdSexy wrote:
Greendogo wrote:I thought this was going to be a request for a machinima assist tool for moving the camera away from the body.
Free flying camera would be sweet as well.
Agreed. I really wish Morrowind had a toggle free camera (tfc) command like Skyrim and Oblivion.
Known as starwarsgal by the Morrowind Modding community.
modding tumblr | bethsoft forum profile

CodeRed
Posts: 1
Joined: 19 Jul 2013, 09:50

Re: First-person camera independent of body

Post by CodeRed » 19 Jul 2013, 09:51

Would definitely be an interesting concept, especially with how the Oculus Rift is turning out.

User avatar
psi29a
Posts: 4880
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: First-person camera independent of body

Post by psi29a » 19 Aug 2013, 10:08

Project Aedra r228+ (Now with Oculus Rift support!)

http://www.youtube.com/watch?v=S9qJlRO_vT0

User avatar
TorbenC
Posts: 146
Joined: 26 Aug 2012, 23:13

Re: First-person camera independent of body

Post by TorbenC » 19 Aug 2013, 18:26

BrotherBrick wrote:Project Aedra r228+ (Now with Oculus Rift support!)

http://www.youtube.com/watch?v=S9qJlRO_vT0
OpenMW needs this now. Not "I wish OpenMW had that" it's "OpenMW needs this now."

User avatar
sirherrbatka
Posts: 2159
Joined: 07 Aug 2011, 17:21

Re: First-person camera independent of body

Post by sirherrbatka » 19 Aug 2013, 18:30

Sure, screw combat and magic. Occulus rift FTW!

User avatar
taknamay
Posts: 68
Joined: 01 May 2013, 13:22

Re: First-person camera independent of body

Post by taknamay » 19 Aug 2013, 20:18

sirherrbatka wrote:Sure, screw combat and magic. Occulus rift FTW!
Years from now people will say, "OpenMW is a good operating system, but it lacks a decent open world RPG."

User avatar
Zedd
Posts: 288
Joined: 05 Sep 2012, 12:08

Re: First-person camera independent of body

Post by Zedd » 19 Aug 2013, 21:44

taknamay wrote:
sirherrbatka wrote:Sure, screw combat and magic. Occulus rift FTW!
Years from now people will say, "OpenMW is a good operating system, but it lacks a decent open world RPG."
I lol'd quite hard, thanks :).
Behind you!

User avatar
TorbenC
Posts: 146
Joined: 26 Aug 2012, 23:13

Re: First-person camera independent of body

Post by TorbenC » 19 Aug 2013, 23:52

sirherrbatka wrote:Sure, screw combat and magic. Occulus rift FTW!
YES!!!
taknamay wrote:
sirherrbatka wrote:Sure, screw combat and magic. Occulus rift FTW!
Years from now people will say, "OpenMW is a good operating system, but it lacks a decent open world RPG."
:D

User avatar
raevol
Posts: 3084
Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: First-person camera independent of body

Post by raevol » 20 Aug 2013, 07:21

taknamay wrote:Years from now people will say, "OpenMW is a good operating system, but it lacks a decent open world RPG."
HAHAHAHAAHAHA. :D :lol:

Post Reply