these are awesome!!!
thx for sharing Destined
ST (currently wide eyed and excited over pics)
WIP screenshot thread
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- silentthief
- Posts: 456
- Joined: 18 Apr 2013, 01:20
- Location: Currently traversing the Ascadian Isles
- DestinedToDie
- Posts: 1181
- Joined: 29 Jun 2015, 09:08
Re: WIP screenshot thread
Last piece is here. I´m currently making textures and seeing if I can get something that matches better together.
- DestinedToDie
- Posts: 1181
- Joined: 29 Jun 2015, 09:08
Re: WIP screenshot thread
Town wall plan. Hexagons = towers. Lines = walls. Excuse my horrible MS paint skills. By my rough estimates we should have 3 cells wide and 3 cells long area for buildings and stuff. If I place the northern area into the sea, then 3 cells wide 2 cells tall. Water area would contain roughly 2 cells. We can easily switch things up for our needs, of course.
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- Posts: 40
- Joined: 02 Jun 2016, 02:56
Re: WIP screenshot thread
You'd probably want to make an hexagonal shape in the middle, skyrim-style. Just sayin'.DestinedToDie wrote:
By the way, gud work!
Re: WIP screenshot thread
That's truely an epic gatehouse! -- If it only had a gate.
- DestinedToDie
- Posts: 1181
- Joined: 29 Jun 2015, 09:08
Re: WIP screenshot thread
I did have a gate in mind and can make it no problem. Something like this http://www.hotelroomsearch.net/im/hotel ... ate-18.jpg
Put it on both sides. Give it an animation where it goes up or down. Add activators that trigger the gates opening/closing.
Question is if it´s worth it or I should focus on other things.
Put it on both sides. Give it an animation where it goes up or down. Add activators that trigger the gates opening/closing.
Question is if it´s worth it or I should focus on other things.