OpenMW's very own demo, template and game to show off everything that OpenMW is capable of.
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Had a look at it now. Personally, I wouldn't mind if the axe was mirrored in the unwrap, but maybe that's just me. I think it would look fine anyway, and you'd get bigger resolution on it. But I'll have a go on it with the look it has at the moment.
Not sure if it was made with an unwrap in mind. The topology isn´t really there for a perfect mirrored unwrap, I would have to modify the mesh itself for that. Or maybe I´m just bad at unwrapping and can´t find a way.
Ah, I see. I hate that I hate blender so much. I love the concept of it, but I used 3ds Max a lot many years ago. I tried learning blender a while ago, but I am sooooo sloooooow with it. I might have a look and see if I can make some sense of it.
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