Advertise Example Suite and Game Template projects
Posted: 13 Mar 2016, 12:53
Hello,
I'm currently working on the 0.38 videos and realized that there's not much to say on the part of OpenMW-CS. So I came up with the idea to say something about the goals and the current status of both the Example Suite as well as the OpenMW Game Template project. I think that this could be really interesting for modders watching the OpenMW-CS video, and maybe some people are willing to support these projects.
What I figured out so far (correct me if I'm wrong):
Example Suite:
- goal: provide fully playable demo that presents improvements over the vanilla engine as well as new features of the OpenMW engine
- uses completely free content; CC-BY license? (Well, you know more about the licensing stuff than I do...)
- creates a world distinct from Bethesda's Nirn
- provides an own storyline --> recent story drafts/poll
- status: decide on story, discuss game mechanics, wait for OpenMW-CS to catch up, land mass including height map has been suggested
- lure: modders, artists, modellers, animators could work freely within the limits of the Example Suite
Game Template:
- goal: provide the minimum of ressources needed to start creating a game using the OpenMW engine
- maybe add some extra content to speed up early development
- status: early work on base animations, some basic scripting and modelling... (What else?)
- lure: help creating a basic framework that allows people to quickly start game development using the OpenMW engine
What do you think? - And is there anything you would add to this?
I'm currently working on the 0.38 videos and realized that there's not much to say on the part of OpenMW-CS. So I came up with the idea to say something about the goals and the current status of both the Example Suite as well as the OpenMW Game Template project. I think that this could be really interesting for modders watching the OpenMW-CS video, and maybe some people are willing to support these projects.
What I figured out so far (correct me if I'm wrong):
Example Suite:
- goal: provide fully playable demo that presents improvements over the vanilla engine as well as new features of the OpenMW engine
- uses completely free content; CC-BY license? (Well, you know more about the licensing stuff than I do...)
- creates a world distinct from Bethesda's Nirn
- provides an own storyline --> recent story drafts/poll
- status: decide on story, discuss game mechanics, wait for OpenMW-CS to catch up, land mass including height map has been suggested
- lure: modders, artists, modellers, animators could work freely within the limits of the Example Suite
Game Template:
- goal: provide the minimum of ressources needed to start creating a game using the OpenMW engine
- maybe add some extra content to speed up early development
- status: early work on base animations, some basic scripting and modelling... (What else?)
- lure: help creating a basic framework that allows people to quickly start game development using the OpenMW engine
What do you think? - And is there anything you would add to this?