Town & Building Locations

OpenMW's very own demo, template and game to show off everything that OpenMW is capable of.

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hircine
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Joined: 06 Aug 2011, 07:18

Town & Building Locations

Post by hircine »

Below is my map with a crude building layout.
Brown triangles are lower class 'tents'
Yellow Diamonds are market stalls
the Orange arrow is a docked ship and you can guess correctly that the browness next to it is the dock.
Circles are guard towers.
Normal rectangles/squares are standard buildings. the bigger they are they more upper class they are :)

The building to the left of the town is a farm house with a selection of lower/poor huts.

To the north is a mine entrance.

I figure the entrance/surrounds of the ruins(up to who ever has that claim) will be very random so I didn't put it in.

I think i need some assets & a BSA :P
BuildingLayout.jpg
wheybags
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Joined: 21 Dec 2012, 19:41

Re: Town & Building Locations

Post by wheybags »

I don't understand what this is.
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hircine
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Joined: 06 Aug 2011, 07:18

Re: Town & Building Locations

Post by hircine »

wheybags wrote:I don't understand what this is.
Its a crude town plan. an extremely rough guide on where things need to be placed. the whole thing is a map of the island for the Example Suite.

we are making a game using the OpenMW Engine, so we can show-case it's features etc.
wheybags
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Joined: 21 Dec 2012, 19:41

Re: Town & Building Locations

Post by wheybags »

OOOOH.
I thought it was seyda neen :P
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Greendogo
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Re: Town & Building Locations

Post by Greendogo »

Looking good. Did you stick in a light house?
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taknamay
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Re: Town & Building Locations

Post by taknamay »

Cool. I can't wait to see what this becomes :)
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hircine
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Joined: 06 Aug 2011, 07:18

Re: Town & Building Locations

Post by hircine »

Greendogo wrote:Looking good. Did you stick in a light house?
the landmass for the light house isn't in my map :'(

so It will be a matter of putting it in when the time comes. :P
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Greendogo
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Re: Town & Building Locations

Post by Greendogo »

We could just put the lighthouse on the mainland, off the south arm of the docks. I think it would make sense to put it that way instead of on its own disconnected island, since the villagers aren't going to want to row a boat all the way out to a tiny island to mess with the lighthouse.
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hircine
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Re: Town & Building Locations

Post by hircine »

Greendogo wrote:We could just put the lighthouse on the mainland, off the south arm of the docks. I think it would make sense to put it that way instead of on its own disconnected island, since the villagers aren't going to want to row a boat all the way out to a tiny island to mess with the lighthouse.
we could totally have a hermit out there :P

but either way is fine.
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