Non-coding jobs

Join the team. This area is for people who want to participate in OpenMW's development in one way or another.
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: Non-coding jobs

Post by psi29a »

GunnerWolf wrote:Community Manager: I'm sure I could try this, I don't pride myself on being the best teacher, but answering CAQ'a (Commonly Asked Questions) will be fairly simple.
Never heard of a CAQ before, but plugging it into google gives me FAQ.

Anyway... welcome! :) No reason to stand on ceremony, take at look at the formula threads and have a go at it.
GunnerWolf
Posts: 18
Joined: 20 Nov 2012, 15:28
Location: United Kingdom
Contact:

Re: Non-coding jobs

Post by GunnerWolf »

Eh, I've seen FAQ, CAQ and EAQ (Endlessly Asked Questions).

And don't worry, I already have. :)
User avatar
Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: Non-coding jobs

Post by Zini »

Conclusion: I think the best choice for me would be Reverse Engineering Formulae.
Agreed. There are currently several tasks on hold, because apparently the entire research team has gone AWOL and it is starting to hurt progress. Getting the research going again would be highly welcome.
GunnerWolf
Posts: 18
Joined: 20 Nov 2012, 15:28
Location: United Kingdom
Contact:

Re: Non-coding jobs

Post by GunnerWolf »

Zini wrote:Agreed. There are currently several tasks on hold, because apparently the entire research team has gone AWOL and it is starting to hurt progress. Getting the research going again would be highly welcome.
Happy to be a desperately needed part of the team :)
User avatar
raevol
Posts: 3093
Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: Non-coding jobs

Post by raevol »

GunnerWolf wrote:EAQ (Endlessly Asked Questions).
Hey guys, are we implementing multiplayer?
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: Non-coding jobs

Post by psi29a »

raevol wrote:
GunnerWolf wrote:EAQ (Endlessly Asked Questions).
Hey guys, are we implementing multiplayer?
Yes, when project aedra becomes cross platform. No joke. :)
GunnerWolf
Posts: 18
Joined: 20 Nov 2012, 15:28
Location: United Kingdom
Contact:

Re: Non-coding jobs

Post by GunnerWolf »

BrotherBrick wrote:Yes, when project aedra becomes cross platform. No joke. :)
Project what-now?
User avatar
ElderTroll
Posts: 499
Joined: 25 Jan 2012, 07:01

Re: Non-coding jobs

Post by ElderTroll »

Welcome gunner! Yes, we really do need someone on formulas.

Project Aedra is another Morrowind reimplementation. However, it is only for Windows. The programmer looks like a talented guy. But I have told Tom about our reverse engineering threads and I'd be surprised if he didn't look over here before doing that work himself. So, you doing reverse engineering will help both OpenMW and Project Aedra. Good, right?
GunnerWolf
Posts: 18
Joined: 20 Nov 2012, 15:28
Location: United Kingdom
Contact:

Re: Non-coding jobs

Post by GunnerWolf »

ElderTroll wrote:Welcome gunner! Yes, we really do need someone on formulas.

Project Aedra is another Morrowind reimplementation. However, it is only for Windows. The programmer looks like a talented guy. But I have told Tom about our reverse engineering threads and I'd be surprised if he didn't look over here before doing that work himself. So, you doing reverse engineering will help both OpenMW and Project Aedra. Good, right?
great! Well from what I've heard I've already solved the main 2 things that needed researching, what events cause the mercantile and speechcraft skills to level up, now I'm doing the same for all the other skills where we don't already have that info, however, it's england over here in england, and that makes it 23:53, aka time for me to get some shuteye before college tomorrow.
RmanQuick
Posts: 4
Joined: 23 Nov 2012, 16:23

Re: Non-coding jobs

Post by RmanQuick »

blurp
Last edited by RmanQuick on 22 Nov 2020, 10:27, edited 1 time in total.
Post Reply