Application: grot

Join the team. This area is for people who want to participate in OpenMW's development in one way or another.
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grot
Posts: 14
Joined: 04 Mar 2015, 16:53

Application: grot

Post by grot »

Howdy,

I'm interested in contributing. It will probably take me a little while to get up to speed, and I'll probably start with looking at the issues on the tracker/submitting a few patches.

Thanks for creating this great forum.

I just launched morrowind with openmw and wow - it's fantastic!

The only area in which I might be able to contribute more than the average person would be math-related features. However, considering you already have programmers, I'd imagine they're capable of anything such as that.
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Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: Application: grot

Post by Zini »

Welcome. Make sure to go through the new contributer checklist (linked in a pinned thread here in this forum). Let me know if you need help picking a task. Bug fixing might be an option. Or you could help out with the CS.
grot
Posts: 14
Joined: 04 Mar 2015, 16:53

Re: Application: grot

Post by grot »

Thanks for the welcome!

I am actually pretty interested in working on the CS, actually. My brother and have been huge fans since Daggerfall; I'd like to get him involved in the project - and I'm sure he'd contribute - but he's more of an arts guy. So working on the CS would allow me to collaborate more with him.

I couldn't find a roadmap for the CS though - is there a seperate one?
maqifrnswa
Posts: 180
Joined: 14 Jan 2013, 03:57

Re: Application: grot

Post by maqifrnswa »

grot wrote:Thanks for the welcome!

I am actually pretty interested in working on the CS, actually. My brother and have been huge fans since Daggerfall; I'd like to get him involved in the project - and I'm sure he'd contribute - but he's more of an arts guy. So working on the CS would allow me to collaborate more with him.

I couldn't find a roadmap for the CS though - is there a seperate one?
It's in with the main project tasks, they are labelled "Editor: " A bunch of those are qt related that might be easier to start
grot
Posts: 14
Joined: 04 Mar 2015, 16:53

Re: Application: grot

Post by grot »

maqifrnswa wrote:
grot wrote:Thanks for the welcome!

I am actually pretty interested in working on the CS, actually. My brother and have been huge fans since Daggerfall; I'd like to get him involved in the project - and I'm sure he'd contribute - but he's more of an arts guy. So working on the CS would allow me to collaborate more with him.

I couldn't find a roadmap for the CS though - is there a seperate one?
It's in with the main project tasks, they are labelled "Editor: " A bunch of those are qt related that might be easier to start
Thanks, I'll look at those. I also just noticed the 'Editor Development' subforum.
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