Howdy,
I'm interested in contributing. It will probably take me a little while to get up to speed, and I'll probably start with looking at the issues on the tracker/submitting a few patches.
Thanks for creating this great forum.
I just launched morrowind with openmw and wow - it's fantastic!
The only area in which I might be able to contribute more than the average person would be math-related features. However, considering you already have programmers, I'd imagine they're capable of anything such as that.
Application: grot
Re: Application: grot
Welcome. Make sure to go through the new contributer checklist (linked in a pinned thread here in this forum). Let me know if you need help picking a task. Bug fixing might be an option. Or you could help out with the CS.
Re: Application: grot
Thanks for the welcome!
I am actually pretty interested in working on the CS, actually. My brother and have been huge fans since Daggerfall; I'd like to get him involved in the project - and I'm sure he'd contribute - but he's more of an arts guy. So working on the CS would allow me to collaborate more with him.
I couldn't find a roadmap for the CS though - is there a seperate one?
I am actually pretty interested in working on the CS, actually. My brother and have been huge fans since Daggerfall; I'd like to get him involved in the project - and I'm sure he'd contribute - but he's more of an arts guy. So working on the CS would allow me to collaborate more with him.
I couldn't find a roadmap for the CS though - is there a seperate one?
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Re: Application: grot
It's in with the main project tasks, they are labelled "Editor: " A bunch of those are qt related that might be easier to startgrot wrote:Thanks for the welcome!
I am actually pretty interested in working on the CS, actually. My brother and have been huge fans since Daggerfall; I'd like to get him involved in the project - and I'm sure he'd contribute - but he's more of an arts guy. So working on the CS would allow me to collaborate more with him.
I couldn't find a roadmap for the CS though - is there a seperate one?
Re: Application: grot
Thanks, I'll look at those. I also just noticed the 'Editor Development' subforum.maqifrnswa wrote:It's in with the main project tasks, they are labelled "Editor: " A bunch of those are qt related that might be easier to startgrot wrote:Thanks for the welcome!
I am actually pretty interested in working on the CS, actually. My brother and have been huge fans since Daggerfall; I'd like to get him involved in the project - and I'm sure he'd contribute - but he's more of an arts guy. So working on the CS would allow me to collaborate more with him.
I couldn't find a roadmap for the CS though - is there a seperate one?