OpenMW 0.47.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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AnyOldName3
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Re: OpenMW 0.47.0

Post by AnyOldName3 »

I'd suggest taking a look at how quotes work on the forum, as you seem to have written your post as a quote.
How to get 0.47.0 RC5 for Windows x86_64?
You don't want RC5 anymore as we're up to RC7 now. The Windows build is linked in this post: viewtopic.php?p=71357#p71357
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Greendogo
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Re: OpenMW 0.47.0

Post by Greendogo »

Where are we tracking release progress and blockers? Do we have the progress in a GitLab/GitHub issue, or a Wiki article?
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heilkitty
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Re: OpenMW 0.47.0

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psi29a
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Re: OpenMW 0.47.0

Post by psi29a »

Right now, just two... one major blocker and one minor. The minor is on the fence about how urgent it is.

Mostly though, we wait for release videos.
thegriglat
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Re: OpenMW 0.47.0

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psi29a
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Re: OpenMW 0.47.0

Post by psi29a »

New round of RCs please: RC8
Should include fixes for:
* cursor speed
* vanilla projectile behaviour (like 0.46)
* vcredist

MacOS: https://mega.nz/file/mF1AECpD#UY4HAYY5h ... 1fgAQd8q2A
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Ace (SWE)
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Re: OpenMW 0.47.0

Post by Ace (SWE) »

Windows builds (with the new vcredist);

https://openmw.rgw.ctrl-c.liu.se/Releas ... -win64.exe (PDBs)
CMAugust
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Re: OpenMW 0.47.0

Post by CMAugust »

No more problems with VC redist on my end.
EvilEye
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Re: OpenMW 0.47.0

Post by EvilEye »

CMAugust wrote: 02 Oct 2021, 23:37No more problems with VC redist on my end.
Same here.
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