Windows RC build will need to be remade anyway, there's a bunch of animation regression fixes yet to be tested and merged. Changelog needs a few tweaks, I'll be able to do them on this weekend.
I surely hope there will be another release this year.
OpenMW 0.45.0
Re: OpenMW 0.45.0
Ok, so we're waiting on a merge before RCs can even be built.
- psi29a
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Re: OpenMW 0.45.0
We are waiting for people to test the pull-request before we merge.
- psi29a
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Re: OpenMW 0.45.0
Wasted tested, merged into master and cherry-picked into openmw-45.
New RCs please.
Let's get this sucker moving otherwise we'll be ready to release openmw-46
New RCs please.
Let's get this sucker moving otherwise we'll be ready to release openmw-46
Re: OpenMW 0.45.0
Release status updated here
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Re: OpenMW 0.45.0
What's the testing process? Is it some suite of tests that need to be run automatically? Or a list of things one needs to do in-game to check for bugs/regressions? Or is it just about running the game on different architectures and checking if anything out of order happens?
I'd be glad to help if help is needed, but I would need to be pointed to the documentation for this.
I'd be glad to help if help is needed, but I would need to be pointed to the documentation for this.