OpenMW 0.38.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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Zini
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Re: OpenMW 0.38.0

Post by Zini »

Looks good to me.
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Ace (SWE)
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Re: OpenMW 0.38.0

Post by Ace (SWE) »

As a side note, if you want you can add to the Downloads page that OpenMW is now available in the Chocolatey repositories for Windows; https://chocolatey.org/packages/openmw.
I'll be pushing 0.38.0 onto there as soon as it's released properly.
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lgromanowski
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Re: OpenMW 0.38.0

Post by lgromanowski »

Ace (SWE) wrote:As a side note, if you want you can add to the Downloads page that OpenMW is now available in the Chocolatey repositories for Windows; https://chocolatey.org/packages/openmw.
I'll be pushing 0.38.0 onto there as soon as it's released properly.
Added, thanks!
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Amenophis
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Re: OpenMW 0.38.0

Post by Amenophis »

@Ace(SWE) Hello. I have a question. That chocolatley works like a repository to the stable versions of OpenMW or is more like your nightlies?
K1ll
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Re: OpenMW 0.38.0

Post by K1ll »

OpenMW 0.38.0 Linux targz release packages:

32 Bit
64 Bit
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rstevenson1976
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Re: OpenMW 0.38.0

Post by rstevenson1976 »

when I max out the field of view I get a fish eye effect
and when I get close to the skaal villige in solstheim I either get a frame drop to 1 or it stays at 60 and just freezes up even with no mods active

CPU: Intel Core i5-3470 CPU @ 3.6GHz
GPU: NVidia GeForce GTX 670
RAM: 4306MB / 7929MB
Cramal
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Re: OpenMW 0.38.0

Post by Cramal »

rstevenson.

Are these issue also here with 0.37?

What version/OS are you using?
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rstevenson1976
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Re: OpenMW 0.38.0

Post by rstevenson1976 »

Cramal wrote:rstevenson.

Are these issue also here with 0.37?

What version/OS are you using?
no, I don't think it was a problem with 0.37 since I did go there to turn in the skull and start the quest with the standing stones prior to upgrading, using *buntu 14.04
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Ace (SWE)
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Re: OpenMW 0.38.0

Post by Ace (SWE) »

Amenophis wrote:@Ace(SWE) Hello. I have a question. That chocolatley works like a repository to the stable versions of OpenMW or is more like your nightlies?
Well, they support automatic packages, so I could theoretically set up automatic chocolatey packages for the nightlies. But for now it's just going to be the full release, I'll look into it again later on.
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Amenophis
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Re: OpenMW 0.38.0

Post by Amenophis »

Understood.
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