OpenMW 0.37.0 (?)

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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Br0ken
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Re: OpenMW 0.37.0 (?)

Post by Br0ken »

No S3TC texture compression support installed :(
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psi29a
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Re: OpenMW 0.37.0 (?)

Post by psi29a »

If you don't have it, then you can't display the dds files from Morrowind. ;)
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sandstranger
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Re: OpenMW 0.37.0 (?)

Post by sandstranger »

d
Last edited by sandstranger on 18 Jan 2018, 16:21, edited 1 time in total.
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Br0ken
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Re: OpenMW 0.37.0 (?)

Post by Br0ken »

OpenMW with Ogre3D works fine on my notebook. However, the OSG version loads with errors and I can't see a textures. :(
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scrawl
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Re: OpenMW 0.37.0 (?)

Post by scrawl »

No S3TC texture compression support installed
Using Mesa on Linux? You may need to install a separate package to get support for S3TC textures. The exact procedure will depend on what linux distribution you are using.

On Ubuntu, sudo apt-get install libtxc-dxtn-s2tc0 gets you the S2TC implementation, which is of slightly worse quality than S3TC but not patent encumbered.

https://www.phoronix.com/scan.php?page= ... c_s3tc_fix
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psi29a
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Re: OpenMW 0.37.0 (?)

Post by psi29a »

This might help:
sudo apt-get install libtxc-dxtn0
It will install the required s3tc libraries for mesa (open-source drivers) on debian and ubuntu.
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Sslaxx
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Re: OpenMW 0.37.0 (?)

Post by Sslaxx »

psi29a wrote:This might help:
sudo apt-get install libtxc-dxtn0
It will install the required s3tc libraries for mesa (open-source drivers) on debian and ubuntu.
15.10 at least seems to install libtxc-dxtn-s2tc instead.
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sandstranger
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Re: OpenMW 0.37.0 (?)

Post by sandstranger »

d
Last edited by sandstranger on 18 Jan 2018, 16:21, edited 1 time in total.
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psi29a
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Re: OpenMW 0.37.0 (?)

Post by psi29a »

sandstranger wrote:Gles1 render now work in openmw , so game will work even on tosters
Yay! :) So long as the toasters support GLES1! ;)

Great work!

Are the build instructions the same, or do you still need to fix the documentation? I would love to try this out.

Once the openmw-template is settled, we can use that to make screenshots and make videos and stuff.
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sandstranger
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Re: OpenMW 0.37.0 (?)

Post by sandstranger »

d
Last edited by sandstranger on 18 Jan 2018, 16:23, edited 1 time in total.
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