Lazaroth wrote:One thing I noticed is that whenever you coc, you face 180° wrong.
I'm also getting a crash when switching from fullscreen to window.
win 8.1 64-bit
Attached the log.
I *think* the error is this;
09:04:03: OGRE EXCEPTION(3:RenderingAPIException): Unable to disable texture '0' in D3D9 in D3D9Device::clearDeviceStreams at ..\..\..\Source\RenderSystems\Direct3D9\src\OgreD3D9Device.cpp (line 630)
Lazaroth's errors confirmed on Windows 8.1
Also, my shaders don't compile in DirectX (at least, so sayeth the console), turning almost everything orange and some other things shades of green and red. Turning on shadows causes an immediate CTD.
Zini wrote:
- An OpenMW crash on Windows (definitely not a release blocker). Is this reproducable enough, that we should add it to the known issues?
One person confirmed the crash on 8.1 and one said he didn't experience it on 7. One or two more windows users testing this should settle it. Preferably one with 8.1 and one without.