OpenMW 0.31.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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K1ll
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Re: OpenMW 0.31.0

Post by K1ll » 06 Jul 2014, 12:43

OpenMW 0.31.0 RC1 Linux targz packages

32 Bit
64 Bit

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sandstranger
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Re: OpenMW 0.31.0

Post by sandstranger » 06 Jul 2014, 16:40

44
Last edited by sandstranger on 18 Jan 2018, 15:27, edited 1 time in total.

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Zini
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Re: OpenMW 0.31.0

Post by Zini » 07 Jul 2014, 07:40

We do support OpenGL 2 now. If you mean if we will require higher version OpenGL in the future, right now we have no plans for it.

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psi29a
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Re: OpenMW 0.31.0

Post by psi29a » 07 Jul 2014, 11:31

I think he means:
OpenGL ES 2.0 RenderSystem

for his android development work.
13:56:25: GLES2RenderSystem::_createRenderWindow "OpenMW", 800x600 windowed miscParams: FSAA=0 externalWindowHandle=67108866 title=OpenMW vsync=false
13:56:25: EGLWindow::create: The externalWindowHandle parameter is deprecated.
Use the parentWindowHandle or currentGLContext parameter instead.
13:56:25: OGRE EXCEPTION(3:RenderingAPIException): Fail to create EGLSurface based on X NativeWindowType in createSurfaceFromWindow at /home/sylar/sinbad-ogre-7c776867621e/RenderSystems/GLES2/src/EGL/OgreEGLWindow.cpp (line 258)
13:56:25: *-*-* OGRE Shutdown

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Zini
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Re: OpenMW 0.31.0

Post by Zini » 07 Jul 2014, 13:24

Android is not a primary target platform prior to 1.0, but I don't have any objections to support it either (if we can find someone who is willing to do the work). However this looks at least partially like an OGRE problem to me, which would mean we can't fix it on the OpenMW side.

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Zini
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Re: OpenMW 0.31.0

Post by Zini » 08 Jul 2014, 07:09

This is going surprisingly well. We had a bunch of additional fixes. Maybe another round of RC builds and if nothing new shows up we can have us a release?

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psi29a
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Re: OpenMW 0.31.0

Post by psi29a » 08 Jul 2014, 09:01


K1ll
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Re: OpenMW 0.31.0

Post by K1ll » 08 Jul 2014, 10:24

OpenMW 0.31.0 RC2 Linux targz packages

32 Bit
64 Bit

corristo
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Re: OpenMW 0.31.0

Post by corristo » 08 Jul 2014, 12:58


HiPhish
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Re: OpenMW 0.31.0

Post by HiPhish » 08 Jul 2014, 16:42

Zini wrote:@HiPhish: That sounds like a badly configured installation. Can you run OpenCS from the console and post the output? In particular the Data dir lines.
Here it is, using the new RC2 build:

Code: Select all

/Volumes/OpenMW-0.31.0-Darwin/OpenMW/OpenCS.app/Contents/MacOS/OpenCS ; exit;
Loading config file: /Users/hiphish/Library/Preferences/openmw/openmw.cfg... done.
Loading config file: ./openmw.cfg... done.
2014-07-08 17:41:09.555 OpenCS[4172:507] modalSession has been exited prematurely - check for a reentrant call to endModalSession:
Data dir /Users/hiphish/Library/Application Support/OpenMW/Data Files/Data Files
Adding BSA archive /Users/hiphish/Library/Application Support/OpenMW/Data Files/Data Files/Morrowind.bsa
2014-07-08 17:41:09.855 OpenCS[4172:507] invalid drawable
logout

[Process completed]


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